Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_shIr0_7 | ||||||||
| 14 | 13 | 4 | +1 | 76, better than 29% at Level 7 | 1.10, better than 71% at Level 7 | |||
| 16 | 15 | 2 | +1 | 89, better than 85% at Level 7 | 0.99, better than 35% at Level 7 | |||
| 13 | 18 | 7 | -5 | 91, better than 89% at Level 7 | 0.68, better than 1% at Level 7 | |||
| 8 | 17 | 3 | -9 | 41, better than 1% at Level 7 | 0.49, better than 1% at Level 7 | |||
| 7 | 17 | 5 | -10 | 55, better than 1% at Level 7 | 0.47, better than 1% at Level 7 | |||
| team_tS_13 | ||||||||
| 25 | 13 | 5 | +12 | 111, better than 99% at Level 7 | 1.79, better than 99% at Level 7 | |||
| 17 | 10 | 4 | +7 | 94, better than 94% at Level 8 | 1.44, better than 99% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_shIr0_7 | |||
| 227, better than 99% at Level 7 | 10, better than 82% at Level 7 | 8 | |
| 15, better than 14% at Level 7 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 10 |
| 9 |
| +4 |
| 91, better than 89% at Level 7 |
| 1.17, better than 85% at Level 7 |
| 11 | 12 | 2 | -1 | 59, better than 1% at Level 7 | 0.87, better than 11% at Level 7 |
| 12 | 15 | 8 | -3 | 69, better than 7% at Level 7 | 0.82, better than 5% at Level 7 |
| 3 |
| 301, better than 99% at Level 7 | 5, better than 45% at Level 7 | 7 |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 0 |
| 156, better than 90% at Level 7 | 1, better than 17% at Level 7 | 2 |
| team_tS_13 | |||
|---|---|---|---|
| 115, better than 72% at Level 7 | 12, better than 91% at Level 7 | 12 | |
| 50, better than 27% at Level 8 | 1, better than 14% at Level 8 | 3 | |
| 424, better than 99% at Level 7 | 8, better than 69% at Level 7 | 16 | |
| 152, better than 89% at Level 7 | 12, better than 91% at Level 7 | 8 | |
| 305, better than 99% at Level 7 | 5, better than 45% at Level 7 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.