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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team__a1z3k10 | ||||||||
| 21 | 17 | 4 | +4 | 91, better than 90% at Level 9 | 1.23, better than 92% at Level 9 | |||
| 18 | 16 | 4 | +2 | 67, better than 4% at Level 8 | 1.08, better than 71% at Level 8 | |||
| 16 | 17 | 9 | -1 | 88, better than 81% at Level 8 | 0.92, better than 17% at Level 8 | |||
| 15 | 19 | 5 | -4 | 71, better than 7% at Level 9 | 0.89, better than 10% at Level 9 | |||
| 8 | 17 | 7 | -9 | 56, better than 1% at Level 10 | 0.55, better than 1% at Level 10 | |||
| team_McLovinMQ13 | ||||||||
| 25 | 17 | 5 | +8 | 125, better than 99% at Level 10 | 1.53, better than 99% at Level 10 | |||
| 22 | 16 | 2 | +6 | 98, better than 96% at Level 9 | 1.20, better than 88% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team__a1z3k10 | |||
| 61, better than 27% at Level 9 | 13, better than 87% at Level 9 | 11 | |
| 17, better than 13% at Level 8 | 6, better than 46% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 14 |
| 3 |
| +3 |
| 76, better than 31% at Level 9 |
| 1.16, better than 85% at Level 9 |
| 13 | 16 | 4 | -3 | 57, better than 1% at Level 9 | 0.85, better than 5% at Level 9 |
| 9 | 15 | 5 | -6 | 53, better than 1% at Level 9 | 0.66, better than 1% at Level 9 |
| 6 |
| 21, better than 14% at Level 8 | 11, better than 80% at Level 8 | 17 |
| 10, better than 9% at Level 9 | 1, better than 13% at Level 9 | 2 |
| 89, better than 37% at Level 10 | 5, better than 32% at Level 10 | 7 |
| team_McLovinMQ13 | |||
|---|---|---|---|
| 127, better than 58% at Level 10 | 8, better than 53% at Level 10 | 12 | |
| 94, better than 44% at Level 9 | 5, better than 35% at Level 9 | 9 | |
| 3, better than 6% at Level 9 | 9, better than 64% at Level 9 | 14 | |
| 91, better than 42% at Level 9 | 16, better than 95% at Level 9 | 8 | |
| 75, better than 34% at Level 9 | 3, better than 23% at Level 9 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.