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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_E0X1N_086 | ||||||||
| 17 | 15 | 5 | +2 | 98, better than 96% at Level 7 | 1.10, better than 78% at Level 7 | |||
| 14 | 17 | 2 | -3 | 58, better than 4% at Level 4 | 0.88, better than 29% at Level 4 | |||
| 10 | 15 | 4 | -5 | 70, better than 41% at Level 3 | 0.70, better than 10% at Level 3 | |||
| 10 | 16 | 4 | -6 | 62, better than 27% at Level 2 | 0.69, better than 19% at Level 2 | |||
| 12 | 19 | 7 | -7 | 81, better than 57% at Level 6 | 0.59, better than 1% at Level 6 | |||
| team_WalFox_9113 | ||||||||
| 22 | 13 | 6 | +9 | 116, better than 99% at Level 7 | 1.56, better than 99% at Level 7 | |||
| 21 | 13 | 5 | +8 | 115, better than 99% at Level 3 | 1.43, better than 99% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_E0X1N_086 | |||
| 69, better than 58% at Level 7 | 0, better than 1% at Level 7 | 1 | |
| 1, better than 21% at Level 4 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 11 |
| 6 |
| +4 |
| 94, better than 96% at Level 6 |
| 1.10, better than 76% at Level 6 |
| 13 | 14 | 5 | -1 | 68, better than 16% at Level 4 | 0.88, better than 27% at Level 4 |
| 11 | 13 | 4 | -2 | 55, better than 9% at Level 2 | 0.86, better than 57% at Level 2 |
| 4 |
| 63, better than 66% at Level 3 | 0, better than 1% at Level 3 | 4 |
| 0, better than 1% at Level 2 | 5, better than 71% at Level 2 | 1 |
| 14, better than 22% at Level 6 | 4, better than 53% at Level 6 | 6 |
| team_WalFox_9113 | |||
|---|---|---|---|
| 299, better than 99% at Level 7 | 0, better than 1% at Level 7 | 1 | |
| 6, better than 24% at Level 3 | 1, better than 35% at Level 3 | 4 | |
| KossoLevel 6Steam profile of Kosso (opens in a new tab) | 0, better than 1% at Level 6 | 1, better than 26% at Level 6 | 4 |
| 126, better than 95% at Level 4 | 0, better than 1% at Level 4 | 0 | |
| 80, better than 81% at Level 2 | 0, better than 1% at Level 2 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.