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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_geroin6667 | ||||||||
| 19 | 16 | 5 | +3 | 114, better than 99% at Level 7 | 1.25, better than 95% at Level 7 | |||
| rodgri_22Level 8Steam profile of rodgri_22 (opens in a new tab) | 14 | 15 | 1 | -1 | 76, better than 27% at Level 8 | 0.96, better than 30% at Level 8 | ||
| 14 | 13 | 2 | +1 | 65 | 0.96 | |||
| 12 | 18 | 4 | -6 | 64, better than 2% at Level 7 | 0.79, better than 4% at Level 7 | |||
| 13 | 17 | 7 | -4 | 73, better than 13% at Level 8 | 0.78, better than 2% at Level 8 | |||
| team_DMesef13 | ||||||||
| 23 | 11 | 7 | +12 | 127, better than 99% at Level 7 | 1.71, better than 99% at Level 7 | |||
| 20 | 17 | 4 | +3 | 106, better than 99% at Level 7 | 1.25, better than 95% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_geroin6667 | |||
| 55, better than 36% at Level 7 | 9, better than 79% at Level 7 | 14 | |
| rodgri_22Level 8Steam profile of rodgri_22 (opens in a new tab) | 22, better than 16% at Level 8 | 1, better than 16% at Level 8 | 9 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 15 |
| 2 |
| -1 |
| 75, better than 20% at Level 8 |
| 0.93, better than 20% at Level 8 |
| 10 | 14 | 2 | -4 | 58, better than 1% at Level 7 | 0.75, better than 3% at Level 7 |
| 11 | 16 | 2 | -5 | 49, better than 1% at Level 6 | 0.71, better than 1% at Level 6 |
| 19 |
| 11 |
| 10 |
| 0, better than 1% at Level 7 | 4, better than 40% at Level 7 | 10 |
| 73, better than 43% at Level 8 | 4, better than 36% at Level 8 | 2 |
| team_DMesef13 | |||
|---|---|---|---|
| 117, better than 74% at Level 7 | 4, better than 40% at Level 7 | 9 | |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| 10, better than 12% at Level 8 | 5, better than 44% at Level 8 | 6 | |
| 81, better than 52% at Level 7 | 7, better than 65% at Level 7 | 6 | |
| 20, better than 21% at Level 6 | 15, better than 98% at Level 6 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.