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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Bourrasque12 | ||||||||
| 22 | 19 | 5 | +3 | 77, better than 31% at Level 8 | 1.09, better than 73% at Level 8 | |||
| 21 | 22 | 10 | -1 | 89, better than 84% at Level 8 | 1.03, better than 53% at Level 8 | |||
| 23 | 21 | 9 | +2 | 84, better than 62% at Level 10 | 1.02, better than 38% at Level 10 | |||
| 16 | 21 | 4 | -5 | 69, better than 5% at Level 8 | 0.72, better than 1% at Level 8 | |||
| 10 | 24 | 7 | -14 | 55, better than 6% at Level 3 | 0.44, better than 1% at Level 3 | |||
| team_lPlexus16 | ||||||||
| 25 | 16 | 7 | +9 | 91 | 1.28 | |||
| 20 | 17 | 12 | +3 | 76, better than 26% at Level 8 | 1.10, better than 78% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Bourrasque12 | |||
| 107, better than 43% at Level 8 | 8, better than 47% at Level 8 | 11 | |
| 167, better than 70% at Level 8 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 22 |
| 9 |
| +1 |
| 91, better than 89% at Level 7 |
| 0.99, better than 35% at Level 7 |
| 21 | 20 | 6 | +1 | 74, better than 17% at Level 9 | 0.96, better than 26% at Level 9 |
| 17 | 19 | 7 | -2 | 73, better than 14% at Level 7 | 0.85, better than 7% at Level 7 |
| 10 |
| 158, better than 58% at Level 10 | 9, better than 45% at Level 10 | 17 |
| 119, better than 49% at Level 8 | 8, better than 47% at Level 8 | 14 |
| 19, better than 27% at Level 3 | 5, better than 57% at Level 3 | 4 |
| team_lPlexus16 | |||
|---|---|---|---|
| 126 | 12 | 14 | |
| 169, better than 71% at Level 8 | 11, better than 64% at Level 8 | 15 | |
| 188, better than 81% at Level 7 | 14, better than 82% at Level 7 | 16 | |
| 81, better than 28% at Level 9 | 20, better than 94% at Level 9 | 25 | |
| 2, better than 10% at Level 7 | 13, better than 77% at Level 7 | 17 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.