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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_2400MM13 | ||||||||
| 22 | 14 | 1 | +8 | 100, better than 98% at Level 3 | 1.42, better than 98% at Level 3 | |||
| 21 | 14 | 6 | +7 | 102, better than 99% at Level 2 | 1.31, better than 99% at Level 2 | |||
| 17 | 15 | 7 | +2 | 87, better than 96% at Level 2 | 1.09, better than 94% at Level 2 | |||
| chuck1998Level 1Steam profile of chuck1998 (opens in a new tab) | 12 | 15 | 2 | -3 | 53, better than 10% at Level 1 | 0.82, better than 59% at Level 1 | ||
| 13 | 19 | 6 | -6 | 76, better than 57% at Level 3 | 0.63, better than 5% at Level 3 | |||
| team_Meiiiiiiiiii9 | ||||||||
| 23 | 17 | 3 | +6 | 99, better than 98% at Level 3 | 1.35, better than 98% at Level 3 | |||
| 21 | 16 | 5 | +5 | 111 | 1.18 | |||
| hotdmg_ttv–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_2400MM13 | |||
| 0, better than 1% at Level 3 | 1, better than 36% at Level 3 | 4 | |
| 94, better than 73% at Level 2 | 18, better than 99% at Level 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 20 |
| 6 |
| -2 |
| 95 |
| 1.13 |
| 8 | 16 | 1 | -8 | 39, better than 2% at Level 1 | 0.55, better than 8% at Level 1 |
| 7 | 18 | 4 | -11 | 45, better than 4% at Level 1 | 0.52, better than 6% at Level 1 |
| 20 |
| 178, better than 96% at Level 2 | 12, better than 96% at Level 2 | 15 |
| chuck1998Level 1Steam profile of chuck1998 (opens in a new tab) | 0, better than 1% at Level 1 | 5, better than 66% at Level 1 | 3 |
|---|
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 0 |
| team_Meiiiiiiiiii9 | |||
|---|---|---|---|
| 0, better than 1% at Level 3 | 6, better than 73% at Level 3 | 6 | |
| 65 | 1 | 3 | |
| hotdmg_ttv–Steam profile of hotdmg_ttv (opens in a new tab) | 94 | 4 | 4 |
| 0, better than 1% at Level 1 | 0, better than 1% at Level 1 | 0 | |
| 0, better than 1% at Level 1 | 4, better than 59% at Level 1 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.