Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_35mlg13 | ||||||||
| 16 | 8 | 3 | +8 | 86, better than 74% at Level 8 | 1.57, better than 99% at Level 8 | |||
| 15 | 9 | 3 | +6 | 93, better than 92% at Level 8 | 1.29, better than 96% at Level 8 | |||
| 13 | 10 | 15 | +3 | 109, better than 99% at Level 8 | 1.24, better than 95% at Level 8 | |||
| 15 | 11 | 7 | +4 | 113, better than 99% at Level 8 | 1.22, better than 93% at Level 8 | |||
| 13 | 8 | 3 | +5 | 74, better than 16% at Level 9 | 1.20, better than 88% at Level 9 | |||
| team_solldierboy3 | ||||||||
| 14 | 14 | 1 | 0 | 72, better than 10% at Level 8 | 1.05, better than 60% at Level 8 | |||
| 11 | 14 | 6 | -3 | 93, better than 94% at Level 9 | 0.86, better than 7% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_35mlg13 | |||
| 40, better than 29% at Level 8 | 10, better than 93% at Level 8 | 11 | |
| 167, better than 97% at Level 8 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 9 |
| 14 |
| 3 |
| -5 |
| 77, better than 31% at Level 7 |
| 0.68, better than 1% at Level 7 |
| 7 | 15 | 5 | -8 | 57, better than 1% at Level 9 | 0.45, better than 1% at Level 9 |
| 3 | 16 | 2 | -13 | 37, better than 1% at Level 8 | 0.16, better than 1% at Level 8 |
| 4 |
| 154, better than 96% at Level 8 | 15, better than 99% at Level 8 | 13 |
| 114, better than 82% at Level 8 | 1, better than 17% at Level 8 | 3 |
| 88, better than 62% at Level 9 | 3, better than 30% at Level 9 | 3 |
| team_solldierboy3 | |||
|---|---|---|---|
| 104, better than 77% at Level 8 | 8, better than 82% at Level 8 | 11 | |
| 180, better than 98% at Level 9 | 1, better than 15% at Level 9 | 2 | |
| 45, better than 36% at Level 7 | 8, better than 85% at Level 7 | 7 | |
| 0, better than 1% at Level 9 | 1, better than 15% at Level 9 | 1 | |
| 20, better than 17% at Level 8 | 2, better than 25% at Level 8 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.