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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_cavus117 | ||||||||
| 16 | 17 | 2 | -1 | 82, better than 63% at Level 5 | 1.02, better than 71% at Level 5 | |||
| 14 | 16 | 6 | -2 | 83, better than 74% at Level 5 | 1.01, better than 67% at Level 5 | |||
| 12 | 17 | 5 | -5 | 57, better than 1% at Level 6 | 0.74, better than 1% at Level 6 | |||
| DeepXTRLevel 5Steam profile of DeepXTR (opens in a new tab) | 10 | 17 | 9 | -7 | 80, better than 57% at Level 5 | 0.60, better than 1% at Level 5 | ||
| 4 | 19 | 5 | -15 | 44 | 0.21 | |||
| team_Blumyr13 | ||||||||
| 24 | 11 | 3 | +13 | 111, better than 99% at Level 6 | 1.75, better than 99% at Level 6 | |||
| 17 | 9 | 5 | +8 | 98 | 1.36 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_cavus117 | |||
| 1, better than 15% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| 78, better than 59% at Level 5 | 16 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 12 |
| 6 |
| +5 |
| 88, better than 87% at Level 5 |
| 1.27, better than 96% at Level 5 |
| 14 | 14 | 6 | 0 | 79, better than 54% at Level 5 | 1.09, better than 82% at Level 5 |
| 14 | 12 | 6 | +2 | 72, better than 20% at Level 5 | 1.00, better than 64% at Level 5 |
| 13 |
| 0, better than 1% at Level 6 | 11, better than 91% at Level 6 | 12 |
| DeepXTRLevel 5Steam profile of DeepXTR (opens in a new tab) | 147, better than 91% at Level 5 | 15, better than 99% at Level 5 | 12 |
|---|
| 31 | 5 | 6 |
| team_Blumyr13 | |||
|---|---|---|---|
| 122, better than 80% at Level 6 | 5, better than 52% at Level 6 | 8 | |
| 125 | 8 | 7 | |
| 0, better than 1% at Level 5 | 15, better than 99% at Level 5 | 18 | |
| 9, better than 19% at Level 5 | 8, better than 78% at Level 5 | 12 | |
| 20, better than 24% at Level 5 | 10, better than 89% at Level 5 | 23 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.