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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_NeiZus9 | ||||||||
| 18 | 14 | 3 | +4 | 95 | 1.19 | |||
| PapaTYT–Steam profile of PapaTYT (opens in a new tab) | 20 | 17 | 5 | +3 | 105 | 1.16 | ||
| 12 | 16 | 5 | -4 | 52, better than 1% at Level 6 | 0.78, better than 2% at Level 6 | |||
| 9 | 16 | 4 | -7 | 56 | 0.62 | |||
| 8 | 19 | 2 | -11 | 45 | 0.44 | |||
| team_HUNTERMAXON13 | ||||||||
| 21 | 11 | 3 | +10 | 90, better than 90% at Level 7 | 1.50, better than 97% at Level 7 | |||
| HunterNikitaLevel 9Steam profile of HunterNikita (opens in a new tab) | 16 | 12 | 4 | +4 | 81, better than 60% at Level 9 | 1.11, better than 74% at Level 9 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_NeiZus9 | |||
| 22 | 0 | 1 | |
| PapaTYT–Steam profile of PapaTYT (opens in a new tab) | 19 | 6 | 11 |
| 87 | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 17 |
| 6 |
| 0 |
| 85, better than 71% at Level 8 |
| 1.10, better than 74% at Level 8 |
| 15 | 14 | 2 | +1 | 70, better than 6% at Level 10 | 0.95, better than 18% at Level 10 |
| Makselele7Level 6Steam profile of Makselele7 (opens in a new tab) | 13 | 13 | 5 | 0 | 71, better than 12% at Level 6 | 0.93, better than 24% at Level 6 |
|---|
| 10, better than 82% at Level 6 |
| 8 |
| 32 | 8 | 9 |
| 0 | 17 | 22 |
| team_HUNTERMAXON13 | |||
|---|---|---|---|
| 54, better than 32% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| HunterNikitaLevel 9Steam profile of HunterNikita (opens in a new tab) | 42, better than 19% at Level 9 | 0, better than 1% at Level 9 | 0 |
| 65, better than 34% at Level 8 | 10, better than 77% at Level 8 | 14 | |
| 28, better than 12% at Level 10 | 5, better than 33% at Level 10 | 6 | |
| Makselele7Level 6Steam profile of Makselele7 (opens in a new tab) | 45, better than 32% at Level 6 | 3, better than 33% at Level 6 | 5 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.