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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Dimardos13 | ||||||||
| 21 | 17 | 2 | +4 | 76, better than 30% at Level 8 | 1.19, better than 86% at Level 8 | |||
| 18 | 15 | 8 | +3 | 88, better than 77% at Level 10 | 1.18, better than 83% at Level 10 | |||
| 15 | 13 | 2 | +2 | 64, better than 2% at Level 9 | 1.07, better than 68% at Level 9 | |||
| 14 | 14 | 7 | 0 | 75, better than 24% at Level 9 | 0.97, better than 34% at Level 9 | |||
| 17 | 16 | 7 | +1 | 88, better than 80% at Level 10 | 0.96, better than 21% at Level 10 | |||
| team_SerejenKa01311 | ||||||||
| 22 | 17 | 5 | +5 | 94, better than 91% at Level 10 | 1.25, better than 91% at Level 10 | |||
| 17 | 16 | 3 | +1 | 78, better than 38% at Level 8 | 1.23, better than 92% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Dimardos13 | |||
| 90, better than 44% at Level 8 | 10, better than 72% at Level 8 | 12 | |
| 48, better than 17% at Level 10 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 16 |
| 3 |
| -2 |
| 56, better than 1% at Level 9 |
| 0.88, better than 10% at Level 9 |
| 12 | 19 | 4 | -7 | 57, better than 1% at Level 9 | 0.71, better than 1% at Level 9 |
| 10 | 17 | 7 | -7 | 68, better than 4% at Level 9 | 0.64, better than 1% at Level 9 |
| 11 |
| 0, better than 1% at Level 9 | 1, better than 13% at Level 9 | 4 |
| 223, better than 93% at Level 9 | 11, better than 75% at Level 9 | 11 |
| 100, better than 40% at Level 10 | 2, better than 15% at Level 10 | 3 |
| team_SerejenKa01311 | |||
|---|---|---|---|
| 76, better than 29% at Level 10 | 17, better than 95% at Level 10 | 21 | |
| 121, better than 60% at Level 8 | 7, better than 51% at Level 8 | 9 | |
| 81, better than 35% at Level 9 | 16, better than 94% at Level 9 | 12 | |
| 25, better than 13% at Level 9 | 0, better than 1% at Level 9 | 0 | |
| 95, better than 42% at Level 9 | 5, better than 34% at Level 9 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.