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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_NillerEU10 | ||||||||
| 28 | 17 | 3 | +11 | 140, better than 99% at Level 5 | 1.71, better than 99% at Level 5 | |||
| 17 | 19 | 2 | -2 | 78 | 0.86 | |||
| 15 | 19 | 7 | -4 | 80 | 0.74 | |||
| aNUSat0r–Steam profile of aNUSat0r (opens in a new tab) | 10 | 16 | 6 | -6 | 68 | 0.66 | ||
| 5 | 17 | 2 | -12 | 31, better than 1% at Level 4 | 0.39, better than 1% at Level 4 | |||
| team_KankyRenT13 | ||||||||
| 31 | 13 | 3 | +18 | 132, better than 99% at Level 7 | 2.01, better than 99% at Level 7 | |||
| 14 | 15 | 9 | -1 | 80, better than 90% at Level 1 | 0.97, better than 86% at Level 1 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_NillerEU10 | |||
| 111, better than 70% at Level 5 | 4, better than 40% at Level 5 | 7 | |
| 51 | 1 | 3 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 17 |
| 6 |
| -3 |
| 71, better than 14% at Level 5 |
| 0.92, better than 33% at Level 5 |
| 15 | 16 | 5 | -1 | 74, better than 62% at Level 2 | 0.92, better than 68% at Level 2 |
| 13 | 15 | 4 | -2 | 58, better than 1% at Level 4 | 0.78, better than 6% at Level 4 |
| 123 |
| 1 |
| 3 |
| aNUSat0r–Steam profile of aNUSat0r (opens in a new tab) | 221 | 5 | 8 |
|---|
| 65, better than 53% at Level 4 | 2, better than 34% at Level 4 | 10 |
| team_KankyRenT13 | |||
|---|---|---|---|
| 139, better than 75% at Level 7 | 5, better than 39% at Level 7 | 10 | |
| 208, better than 99% at Level 1 | 1, better than 36% at Level 1 | 8 | |
| 47, better than 34% at Level 5 | 1, better than 21% at Level 5 | 7 | |
| 18, better than 31% at Level 2 | 2, better than 41% at Level 2 | 9 | |
| 14, better than 25% at Level 4 | 0, better than 1% at Level 4 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.