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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_SLENDER----1 | ||||||||
| 13 | 13 | 2 | 0 | 91, better than 96% at Level 3 | 1.08, better than 90% at Level 3 | |||
| 10 | 14 | 2 | -4 | 71, better than 31% at Level 3 | 0.80, better than 19% at Level 3 | |||
| 6 | 14 | 2 | -8 | 66, better than 5% at Level 6 | 0.36, better than 1% at Level 6 | |||
| 3 | 14 | 4 | -11 | 47, better than 1% at Level 4 | 0.18, better than 1% at Level 4 | |||
| rstslww–Steam profile of rstslww (opens in a new tab) | 2 | 14 | 3 | -12 | 28 | 0.12 | ||
| team_RabbitODeath13 | ||||||||
| 18 | 6 | 6 | +12 | 105, better than 99% at Level 4 | 1.87, better than 99% at Level 4 | |||
| 14 | 5 | 3 | +9 | 96, better than 96% at Level 5 | 1.65, better than 99% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_SLENDER----1 | |||
| 89, better than 88% at Level 3 | 3, better than 64% at Level 3 | 3 | |
| 137, better than 99% at Level 3 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 9 |
| 7 |
| +4 |
| 105, better than 99% at Level 4 |
| 1.52, better than 99% at Level 4 |
| 13 | 7 | 5 | +6 | 90, better than 91% at Level 4 | 1.47, better than 99% at Level 4 |
| 11 | 7 | 7 | +4 | 103, better than 99% at Level 5 | 1.19, better than 95% at Level 5 |
| 3 |
| 161, better than 99% at Level 6 | 1, better than 23% at Level 6 | 1 |
| 78, better than 83% at Level 4 | 2, better than 44% at Level 4 | 2 |
| rstslww–Steam profile of rstslww (opens in a new tab) | 0 | 4 | 10 |
|---|
| team_RabbitODeath13 | |||
|---|---|---|---|
| 154, better than 99% at Level 4 | 16, better than 99% at Level 4 | 16 | |
| 33, better than 39% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| RabbitODeathLevel 4Steam profile of RabbitODeath (opens in a new tab) | 60, better than 71% at Level 4 | 0, better than 1% at Level 4 | 1 |
| 6, better than 25% at Level 4 | 1, better than 33% at Level 4 | 2 | |
| 73, better than 74% at Level 5 | 2, better than 37% at Level 5 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.