Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_hicicom0r119 | ||||||||
| 34 | 24 | 9 | +10 | 105, better than 99% at Level 4 | 1.33, better than 98% at Level 4 | |||
| 27 | 21 | 6 | +6 | 76, better than 25% at Level 7 | 1.19, better than 90% at Level 7 | |||
| 29 | 25 | 8 | +4 | 95, better than 95% at Level 4 | 1.14, better than 91% at Level 4 | |||
| 27 | 27 | 7 | 0 | 91, better than 92% at Level 4 | 1.03, better than 75% at Level 4 | |||
| 22 | 27 | 9 | -5 | 69, better than 37% at Level 2 | 0.83, better than 44% at Level 2 | |||
| team_XeniaOnatopp16 | ||||||||
| 33 | 27 | 12 | +6 | 103, better than 98% at Level 8 | 1.22, better than 93% at Level 8 | |||
| 28 | 28 | 10 | 0 | 93, better than 93% at Level 6 | 1.06, better than 66% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_hicicom0r119 | |||
| 66, better than 41% at Level 4 | 5, better than 42% at Level 4 | 4 | |
| 140, better than 50% at Level 7 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 26 |
| 26 |
| 2 |
| 0 |
| 64, better than 4% at Level 5 |
| 0.96, better than 41% at Level 5 |
| 21 | 28 | 8 | -7 | 72, better than 37% at Level 3 | 0.75, better than 13% at Level 3 |
| 16 | 30 | 11 | -14 | 59, better than 16% at Level 2 | 0.63, better than 10% at Level 2 |
| 12 |
| 121, better than 61% at Level 4 | 1, better than 25% at Level 4 | 3 |
| 262, better than 95% at Level 4 | 15, better than 84% at Level 4 | 28 |
| 30, better than 32% at Level 2 | 3, better than 40% at Level 2 | 6 |
| team_XeniaOnatopp16 | |||
|---|---|---|---|
| 104, better than 33% at Level 8 | 9, better than 42% at Level 8 | 14 | |
| 181, better than 70% at Level 6 | 2, better than 20% at Level 6 | 3 | |
| 31, better than 21% at Level 5 | 0, better than 1% at Level 5 | 1 | |
| 246, better than 93% at Level 3 | 6, better than 56% at Level 3 | 7 | |
| 269, better than 96% at Level 2 | 0, better than 1% at Level 2 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.