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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_itSDaRd1k13 | ||||||||
| 22 | 18 | 7 | +4 | 110, better than 99% at Level 6 | 1.24, better than 94% at Level 6 | |||
| TT-GYMINATOR–Steam profile of TT-GYMINATOR (opens in a new tab) | 20 | 19 | 2 | +1 | 74 | 1.11 | ||
| x13xLevel 2Steam profile of x13x (opens in a new tab) | 12 | 20 | 6 | -8 | 69, better than 36% at Level 2 | 0.70, better than 17% at Level 2 | ||
| 14 | 20 | 11 | -6 | 79, better than 62% at Level 4 | 0.70, better than 1% at Level 4 | |||
| mxfinekkLevel 4Steam profile of mxfinekk (opens in a new tab) | 11 | 17 | 3 | -6 | 53, better than 1% at Level 4 | 0.69, better than 1% at Level 4 | ||
| team_MitomanPL11 | ||||||||
| 25 | 16 | 12 | +9 | 121 | 1.46 | |||
| 24 | 16 | 8 | +8 | 108 | 1.35 | |||
| 18 | 18 | 4 | ||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_itSDaRd1k13 | |||
| 13, better than 17% at Level 6 | 8, better than 66% at Level 6 | 6 | |
| TT-GYMINATOR–Steam profile of TT-GYMINATOR (opens in a new tab) | 78 | 19 | 19 |
| x13xLevel 2Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 68 |
| 0.95 |
| 14 | 15 | 10 | -1 | 70, better than 22% at Level 4 | 0.89, better than 28% at Level 4 |
| 12 | 17 | 2 | -5 | 50, better than 1% at Level 4 | 0.66, better than 1% at Level 4 |
| 218, better than 98% at Level 2 |
| 15, better than 97% at Level 2 |
| 18 |
| 277, better than 99% at Level 4 | 8, better than 75% at Level 4 | 16 |
| mxfinekkLevel 4Steam profile of mxfinekk (opens in a new tab) | 53, better than 46% at Level 4 | 5, better than 56% at Level 4 | 9 |
|---|
| team_MitomanPL11 | |||
|---|---|---|---|
| 84 | 12 | 11 | |
| 292 | 0 | 1 | |
| 145 | 1 | 4 | |
| 123, better than 80% at Level 4 | 4, better than 48% at Level 4 | 12 | |
| 155, better than 90% at Level 4 | 8, better than 75% at Level 4 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.