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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_pippiman16 | ||||||||
| 33 | 26 | 5 | +7 | 98 | 1.21 | |||
| 29 | 24 | 5 | +5 | 76, better than 52% at Level 3 | 1.12, better than 94% at Level 3 | |||
| 25 | 27 | 7 | -2 | 89, better than 96% at Level 3 | 0.97, better than 68% at Level 3 | |||
| 25 | 28 | 5 | -3 | 67, better than 19% at Level 3 | 0.96, better than 65% at Level 3 | |||
| 21 | 32 | 16 | -11 | 91, better than 98% at Level 2 | 0.67, better than 14% at Level 2 | |||
| team_GopNick_K19 | ||||||||
| 45 | 26 | 10 | +19 | 131 | 1.91 | |||
| GopNick_K–Steam profile of GopNick_K (opens in a new tab) | 38 | 30 | 6 | +8 | 110 | 1.45 | ||
| Vlidaci–Steam profile of Vlidaci (opens in a new tab) | 27 | 25 | 5 | +2 | 81 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_pippiman16 | |||
| 112 | 28 | 31 | |
| 4, better than 21% at Level 3 | 13, better than 84% at Level 3 | 12 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 | 26 | 5 | -9 | 59 | 0.70 |
| Belfegor9–Steam profile of Belfegor9 (opens in a new tab) | 9 | 29 | 10 | -20 | 44 | 0.37 |
|---|
| 171, better than 78% at Level 3 |
| 5, better than 51% at Level 3 |
| 8 |
| 89, better than 50% at Level 3 | 11, better than 77% at Level 3 | 13 |
| 135, better than 70% at Level 2 | 7, better than 59% at Level 2 | 9 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.