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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_SNIMION13 | ||||||||
| 25 | 13 | 3 | +12 | 124, better than 99% at Level 9 | 1.77, better than 98% at Level 9 | |||
| 21 | 11 | 6 | +10 | 103, better than 96% at Level 9 | 1.59, better than 97% at Level 9 | |||
| 18 | 15 | 6 | +3 | 105, better than 99% at Level 7 | 1.13, better than 77% at Level 7 | |||
| 13 | 9 | 6 | +4 | 69 | 1.08 | |||
| 8 | 15 | 6 | -7 | 53, better than 1% at Level 6 | 0.60, better than 1% at Level 6 | |||
| team_matipuderro7 | ||||||||
| 16 | 14 | 1 | +2 | 60, better than 1% at Level 9 | 1.09, better than 64% at Level 9 | |||
| matipuderroLevel 10Steam profile of matipuderro (opens in a new tab) | 13 | 17 | 3 | -4 | 70, better than 6% at Level 10 | 0.84, better than 1% at Level 10 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_SNIMION13 | |||
| 41, better than 19% at Level 9 | 2, better than 17% at Level 9 | 8 | |
| 105, better than 57% at Level 9 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 18 |
| 3 |
| -4 |
| 89, better than 85% at Level 7 |
| 0.81, better than 4% at Level 7 |
| 11 | 18 | 7 | -7 | 69, better than 5% at Level 8 | 0.77, better than 1% at Level 8 |
| 9 | 18 | 5 | -9 | 64, better than 4% at Level 6 | 0.49, better than 1% at Level 6 |
| 7 |
| 5, better than 11% at Level 7 | 0, better than 1% at Level 7 | 0 |
| 0 | 2 | 8 |
| 160, better than 93% at Level 6 | 1, better than 19% at Level 6 | 3 |
| team_matipuderro7 | |||
|---|---|---|---|
| 53, better than 25% at Level 9 | 2, better than 17% at Level 9 | 3 | |
| matipuderroLevel 10Steam profile of matipuderro (opens in a new tab) | 31, better than 12% at Level 10 | 9, better than 65% at Level 10 | 4 |
| 38, better than 24% at Level 7 | 3, better than 29% at Level 7 | 12 | |
| 73, better than 41% at Level 8 | 3, better than 26% at Level 8 | 2 | |
| 80, better than 55% at Level 6 | 2, better than 25% at Level 6 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.