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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Slipikkkk13 | ||||||||
| 19 | 13 | 4 | +6 | 93, better than 91% at Level 10 | 1.24, better than 92% at Level 10 | |||
| 18 | 14 | 5 | +4 | 91, better than 90% at Level 10 | 1.14, better than 79% at Level 10 | |||
| 14 | 11 | 5 | +3 | 76, better than 21% at Level 10 | 1.13, better than 76% at Level 10 | |||
| 15 | 15 | 3 | 0 | 85, better than 68% at Level 10 | 1.01, better than 38% at Level 10 | |||
| 18 | 19 | 5 | -1 | 83, better than 57% at Level 10 | 0.98, better than 27% at Level 10 | |||
| team_nlproz9 | ||||||||
| 19 | 16 | 5 | +3 | 84, better than 62% at Level 10 | 1.08, better than 62% at Level 10 | |||
| 15 | 18 | 5 | -3 | 75 | 1.01 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Slipikkkk13 | |||
| 81, better than 34% at Level 10 | 1, better than 11% at Level 10 | 4 | |
| 31, better than 13% at Level 10 | 4, better than 26% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 16 |
| 8 |
| -2 |
| 75, better than 18% at Level 10 |
| 0.97, better than 22% at Level 10 |
| 14 | 17 | 4 | -3 | 78, better than 25% at Level 10 | 0.80, better than 1% at Level 10 |
| 10 | 17 | 6 | -7 | 65, better than 1% at Level 10 | 0.62, better than 1% at Level 10 |
| 4 |
| 285, better than 99% at Level 10 | 9, better than 64% at Level 10 | 12 |
| 113, better than 53% at Level 10 | 0, better than 1% at Level 10 | 2 |
| 105, better than 48% at Level 10 | 5, better than 33% at Level 10 | 10 |
| team_nlproz9 | |||
|---|---|---|---|
| 45, better than 18% at Level 10 | 7, better than 48% at Level 10 | 14 | |
| 239 | 3 | 2 | |
| 228, better than 96% at Level 10 | 2, better than 15% at Level 10 | 5 | |
| 46, better than 18% at Level 10 | 8, better than 56% at Level 10 | 17 | |
| 142, better than 69% at Level 10 | 18, better than 98% at Level 10 | 13 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.