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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_th3hungry13 | ||||||||
| 21 | 9 | 4 | +12 | 135, better than 99% at Level 6 | 2.11, better than 99% at Level 6 | |||
| THE-AIM–Steam profile of THE-AIM (opens in a new tab) | 17 | 4 | 3 | +13 | 100 | 1.90 | ||
| 17 | 10 | 3 | +7 | 95, better than 99% at Level 2 | 1.63, better than 99% at Level 2 | |||
| 9 | 11 | 3 | -2 | 67, better than 27% at Level 3 | 0.80, better than 25% at Level 3 | |||
| 6 | 13 | 6 | -7 | 54 | 0.50 | |||
| team_Zaichik_Pop3 | ||||||||
| 16 | 15 | 4 | +1 | 106 | 1.10 | |||
| 12 | 14 | 4 | -2 | 104, better than 99% at Level 5 | 1.02, better than 70% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_th3hungry13 | |||
| 85, better than 72% at Level 6 | 8, better than 87% at Level 6 | 4 | |
| THE-AIM–Steam profile of THE-AIM (opens in a new tab) | 83 | 0 | 3 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 7 |
| 10 |
| 2 |
| -3 |
| 47 |
| 0.78 |
| 7 | 15 | 3 | -8 | 50, better than 1% at Level 4 | 0.53, better than 1% at Level 4 |
| jigoZno–Steam profile of jigoZno (opens in a new tab) | 5 | 14 | 0 | -9 | 31 | 0.40 |
|---|
| 0, better than 1% at Level 2 |
| 1, better than 36% at Level 2 |
| 2 |
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 0 |
| 0 | 0 | 0 |
| team_Zaichik_Pop3 | |||
|---|---|---|---|
| 32 | 8 | 5 | |
| 20, better than 27% at Level 5 | 1, better than 25% at Level 5 | 3 | |
| 0 | 3 | 2 | |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 0 | |
| jigoZno–Steam profile of jigoZno (opens in a new tab) | 16 | 3 | 6 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.