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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_d1zein13 | ||||||||
| 23 | 19 | 6 | +4 | 124, better than 99% at Level 6 | 1.43, better than 99% at Level 6 | |||
| 19 | 17 | 4 | +2 | 98 | 1.19 | |||
| 18 | 14 | 6 | +4 | 95, better than 96% at Level 6 | 1.15, better than 85% at Level 6 | |||
| 13 | 14 | 7 | -1 | 65, better than 8% at Level 4 | 0.93, better than 41% at Level 4 | |||
| 9 | 17 | 6 | -8 | 49, better than 1% at Level 5 | 0.57, better than 1% at Level 5 | |||
| team_zRuslanchik8 | ||||||||
| SaHaR3010–Steam profile of SaHaR3010 (opens in a new tab) | 22 | 18 | 5 | +4 | 114 | 1.41 | ||
| 14 | 14 | 5 | 0 | 76, better than 36% at Level 5 | 1.05, better than 70% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_d1zein13 | |||
| 214, better than 98% at Level 6 | 5, better than 47% at Level 6 | 9 | |
| 46 | 0 | 0 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 19 |
| 5 |
| -1 |
| 96 |
| 0.99 |
| 16 | 18 | 6 | -2 | 93, better than 95% at Level 5 | 0.86, better than 14% at Level 5 |
| 9 | 19 | 2 | -10 | 44, better than 1% at Level 5 | 0.44, better than 1% at Level 5 |
| 215, better than 98% at Level 6 |
| 0, better than 1% at Level 6 |
| 0 |
| 43, better than 43% at Level 4 | 4, better than 50% at Level 4 | 8 |
| 208, better than 98% at Level 5 | 3, better than 36% at Level 5 | 7 |
| team_zRuslanchik8 | |||
|---|---|---|---|
| SaHaR3010–Steam profile of SaHaR3010 (opens in a new tab) | 50 | 2 | 1 |
| 43, better than 35% at Level 5 | 8, better than 72% at Level 5 | 8 | |
| 31 | 2 | 5 | |
| 267, better than 99% at Level 5 | 10, better than 83% at Level 5 | 20 | |
| 0, better than 1% at Level 5 | 0, better than 1% at Level 5 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.