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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Imsuprimbaby8 | ||||||||
| 16 | 13 | 5 | +3 | 89, better than 85% at Level 6 | 1.14, better than 88% at Level 6 | |||
| BrothelOwner–Steam profile of BrothelOwner (opens in a new tab) | 18 | 17 | 4 | +1 | 107 | 1.09 | ||
| Edge12–Steam profile of Edge12 (opens in a new tab) | 17 | 19 | 4 | -2 | 81 | 0.98 | ||
| 14 | 15 | 5 | -1 | 82, better than 59% at Level 6 | 0.93, better than 22% at Level 6 | |||
| 3 | 6 | 3 | -3 | 17, better than 1% at Level 4 | 0.70, better than 3% at Level 4 | |||
| team_sdppww13 | ||||||||
| 20 | 16 | 10 | +4 | 123, better than 99% at Level 7 | 1.29, better than 95% at Level 7 | |||
| 14 | 12 | 3 | +2 | 64, better than 21% at Level 3 | 1.13, better than 94% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Imsuprimbaby8 | |||
| 114, better than 73% at Level 6 | 12, better than 92% at Level 6 | 16 | |
| BrothelOwner–Steam profile of BrothelOwner (opens in a new tab) | 3 | 3 | 2 |
| Edge12–Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 15 |
| 2 |
| +2 |
| 92, better than 93% at Level 5 |
| 1.02, better than 70% at Level 5 |
| Tap_oshe–Steam profile of Tap_oshe (opens in a new tab) | 15 | 16 | 2 | -1 | 76 | 0.90 |
|---|
| 14 | 17 | 2 | -3 | 57 | 0.82 |
| 190 |
| 2 |
| 4 |
| 48, better than 34% at Level 6 | 2, better than 27% at Level 6 | 11 |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | 1 |
| team_sdppww13 | |||
|---|---|---|---|
| 58, better than 36% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| 207, better than 99% at Level 3 | 5, better than 68% at Level 3 | 7 | |
| 14, better than 21% at Level 5 | 1, better than 23% at Level 5 | 2 | |
| Tap_oshe–Steam profile of Tap_oshe (opens in a new tab) | 30 | 1 | 2 |
| 16 | 1 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.