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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_0l1vec6 | ||||||||
| 17 | 17 | 2 | 0 | 96 | 1.17 | |||
| 0l1vecLevel 5Steam profile of 0l1vec (opens in a new tab) | 8 | 15 | 3 | -7 | 73, better than 21% at Level 5 | 0.68, better than 2% at Level 5 | ||
| 10 | 16 | 3 | -6 | 65, better than 5% at Level 5 | 0.63, better than 1% at Level 5 | |||
| _gobl1n__Level 5Steam profile of _gobl1n__ (opens in a new tab) | 9 | 15 | 4 | -6 | 50, better than 1% at Level 5 | 0.63, better than 1% at Level 5 | ||
| 10 | 17 | 2 | -7 | 62 | 0.62 | |||
| team_oTby13 | ||||||||
| 24 | 11 | 2 | +13 | 114, better than 99% at Level 5 | 1.86, better than 99% at Level 5 | |||
| 21 | 8 | 3 | +13 | 98 | 1.70 | |||
| Dashine_–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_0l1vec6 | |||
| 101 | 0 | 0 | |
| 0l1vecLevel 5Steam profile of 0l1vec (opens in a new tab) | 24, better than 27% at Level 5 | 5, better than 58% at Level 5 | 6 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 11 |
| 3 |
| +3 |
| 73 |
| 1.02 |
| 10 | 11 | 8 | -1 | 78, better than 48% at Level 5 | 0.91, better than 26% at Level 5 |
| 10 | 14 | 6 | -4 | 78, better than 48% at Level 5 | 0.72, better than 3% at Level 5 |
| 3, better than 16% at Level 5 |
| 3, better than 40% at Level 5 |
| 3 |
| _gobl1n__Level 5Steam profile of _gobl1n__ (opens in a new tab) | 14, better than 22% at Level 5 | 9, better than 86% at Level 5 | 18 |
|---|
| 34 | 7 | 9 |
| team_oTby13 | |||
|---|---|---|---|
| 15, better than 22% at Level 5 | 3, better than 40% at Level 5 | 8 | |
| 150 | 6 | 12 | |
| Dashine_–Steam profile of Dashine_ (opens in a new tab) | 0 | 3 | 5 |
| 59, better than 49% at Level 5 | 7, better than 74% at Level 5 | 11 | |
| 36, better than 34% at Level 5 | 1, better than 24% at Level 5 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.