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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Kevusiek_8 | ||||||||
| 23 | 17 | 5 | +6 | 116, better than 99% at Level 5 | 1.46, better than 99% at Level 5 | |||
| 13 | 15 | 4 | -2 | 68 | 0.86 | |||
| 15 | 18 | 5 | -3 | 78, better than 60% at Level 4 | 0.85, better than 19% at Level 4 | |||
| Kevusiek_Level 4Steam profile of Kevusiek_ (opens in a new tab) | 11 | 17 | 6 | -6 | 69, better than 15% at Level 4 | 0.76, better than 4% at Level 4 | ||
| 8 | 16 | 4 | -8 | 48, better than 1% at Level 5 | 0.60, better than 1% at Level 5 | |||
| team_ElAyPe13 | ||||||||
| YashchekLevel 5Steam profile of Yashchek (opens in a new tab) | 24 | 14 | 4 | +10 | 101, better than 98% at Level 5 | 1.75, better than 99% at Level 5 | ||
| Eraxus26–Steam profile of Eraxus26 (opens in a new tab) | 17 | 13 | 8 | +4 | 113 | 1.18 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Kevusiek_8 | |||
| 0, better than 1% at Level 5 | 4, better than 43% at Level 5 | 10 | |
| 147 | 9 | 12 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 17 |
| 8 |
| -1 |
| 82 |
| 1.04 |
| 16 | 15 | 5 | +1 | 90 | 1.01 |
| 10 | 13 | 6 | -3 | 55, better than 1% at Level 4 | 0.79, better than 8% at Level 4 |
| 109, better than 81% at Level 4 |
| 1, better than 28% at Level 4 |
| 3 |
| Kevusiek_Level 4Steam profile of Kevusiek_ (opens in a new tab) | 41, better than 42% at Level 4 | 1, better than 28% at Level 4 | 6 |
|---|
| 68, better than 50% at Level 5 | 2, better than 28% at Level 5 | 6 |
| team_ElAyPe13 | |||
|---|---|---|---|
| YashchekLevel 5Steam profile of Yashchek (opens in a new tab) | 107, better than 73% at Level 5 | 2, better than 28% at Level 5 | 9 |
| Eraxus26–Steam profile of Eraxus26 (opens in a new tab) | 230 | 10 | 16 |
| 12 | 1 | 3 | |
| 216 | 5 | 4 | |
| 279, better than 99% at Level 4 | 12, better than 94% at Level 4 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.