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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_bogdanfanN113 | ||||||||
| 24 | 12 | 6 | +12 | 109, better than 99% at Level 8 | 1.79, better than 99% at Level 8 | |||
| 23 | 15 | 5 | +8 | 118, better than 99% at Level 8 | 1.46, better than 99% at Level 8 | |||
| 17 | 12 | 6 | +5 | 83, better than 61% at Level 8 | 1.21, better than 90% at Level 8 | |||
| 12 | 16 | 4 | -4 | 73, better than 14% at Level 9 | 0.81, better than 3% at Level 9 | |||
| 9 | 16 | 6 | -7 | 65, better than 3% at Level 6 | 0.66, better than 1% at Level 6 | |||
| team__Argentinec_7 | ||||||||
| 23 | 16 | 2 | +7 | 100, better than 96% at Level 8 | 1.47, better than 99% at Level 8 | |||
| 17 | 17 | 5 | 0 | 93, better than 89% at Level 9 | 1.09, better than 72% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_bogdanfanN113 | |||
| 160, better than 89% at Level 8 | 5, better than 44% at Level 8 | 7 | |
| 24, better than 16% at Level 8 | 17 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 16 |
| 8 |
| -4 |
| 81, better than 51% at Level 8 |
| 0.81, better than 3% at Level 8 |
| 11 | 18 | 4 | -7 | 64, better than 2% at Level 6 | 0.72, better than 1% at Level 6 |
| 8 | 18 | 3 | -10 | 54, better than 1% at Level 9 | 0.50, better than 1% at Level 9 |
| 15 |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | 1 |
| 51, better than 26% at Level 9 | 28, better than 99% at Level 9 | 10 |
| 47, better than 35% at Level 6 | 1, better than 21% at Level 6 | 2 |
| team__Argentinec_7 | |||
|---|---|---|---|
| 96, better than 57% at Level 8 | 2, better than 21% at Level 8 | 5 | |
| 55, better than 28% at Level 9 | 4, better than 32% at Level 9 | 4 | |
| 398, better than 99% at Level 8 | 0, better than 1% at Level 8 | 2 | |
| 45, better than 34% at Level 6 | 0, better than 1% at Level 6 | 1 | |
| 63, better than 32% at Level 9 | 3, better than 25% at Level 9 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.