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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_NopeLsDopE13 | ||||||||
| 23 | 16 | 5 | +7 | 106, better than 99% at Level 8 | 1.36, better than 97% at Level 8 | |||
| 19 | 16 | 5 | +3 | 99, better than 96% at Level 7 | 1.14, better than 79% at Level 7 | |||
| 15 | 14 | 3 | +1 | 80, better than 46% at Level 8 | 1.02, better than 47% at Level 8 | |||
| 16 | 16 | 4 | 0 | 73, better than 14% at Level 8 | 0.96, better than 26% at Level 8 | |||
| 9 | 15 | 2 | -6 | 45, better than 1% at Level 7 | 0.61, better than 1% at Level 7 | |||
| team_kvvn--10 | ||||||||
| 23 | 14 | 2 | +9 | 85, better than 72% at Level 6 | 1.61, better than 99% at Level 6 | |||
| 17 | 15 | 6 | +2 | 82, better than 54% at Level 6 | 1.10, better than 77% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_NopeLsDopE13 | |||
| 146, better than 75% at Level 8 | 5, better than 39% at Level 8 | 11 | |
| 218, better than 96% at Level 7 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 16 |
| 5 |
| -1 |
| 70, better than 5% at Level 8 |
| 0.87, better than 8% at Level 8 |
| 12 | 19 | 7 | -7 | 58, better than 1% at Level 8 | 0.60, better than 1% at Level 8 |
| 9 | 19 | 13 | -10 | 70, better than 6% at Level 8 | 0.49, better than 1% at Level 8 |
| 16 |
| 51, better than 26% at Level 8 | 9, better than 68% at Level 8 | 10 |
| 68, better than 34% at Level 8 | 3, better than 25% at Level 8 | 8 |
| 89, better than 50% at Level 7 | 6, better than 50% at Level 7 | 7 |
| team_kvvn--10 | |||
|---|---|---|---|
| 18, better than 19% at Level 6 | 1, better than 20% at Level 6 | 2 | |
| 4, better than 13% at Level 6 | 1, better than 20% at Level 6 | 2 | |
| 37, better than 20% at Level 8 | 5, better than 39% at Level 8 | 11 | |
| 50, better than 25% at Level 8 | 0, better than 1% at Level 8 | 2 | |
| 116, better than 60% at Level 8 | 22, better than 99% at Level 8 | 25 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.