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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_xQUAKEx10 | ||||||||
| 24 | 17 | 8 | +7 | 111, better than 99% at Level 3 | 1.44, better than 99% at Level 3 | |||
| 19 | 18 | 4 | +1 | 80, better than 81% at Level 2 | 1.15, better than 97% at Level 2 | |||
| 17 | 17 | 6 | 0 | 78, better than 78% at Level 2 | 0.96, better than 77% at Level 2 | |||
| 13 | 20 | 6 | -7 | 60, better than 9% at Level 3 | 0.71, better than 8% at Level 3 | |||
| 11 | 19 | 7 | -8 | 67, better than 46% at Level 1 | 0.59, better than 10% at Level 1 | |||
| team_PROSTITYT_13 | ||||||||
| 29 | 14 | 8 | +15 | 127, better than 99% at Level 3 | 1.85, better than 99% at Level 3 | |||
| zodik2Level 3Steam profile of zodik2 (opens in a new tab) | 17 | 14 | 5 | +3 | 81, better than 81% at Level 3 | 1.14, better than 95% at Level 3 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_xQUAKEx10 | |||
| 90, better than 66% at Level 3 | 19, better than 99% at Level 3 | 22 | |
| 136, better than 87% at Level 2 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 19 |
| 11 |
| 0 |
| 98, better than 99% at Level 1 |
| 0.98, better than 93% at Level 1 |
| 14 | 18 | 1 | -4 | 60, better than 9% at Level 3 | 0.81, better than 28% at Level 3 |
| 10 | 19 | 4 | -9 | 57, better than 18% at Level 1 | 0.58, better than 9% at Level 1 |
| 10 |
| 161, better than 93% at Level 2 | 3, better than 48% at Level 2 | 5 |
| 16, better than 27% at Level 3 | 2, better than 42% at Level 3 | 7 |
| 34, better than 45% at Level 1 | 0, better than 1% at Level 1 | 0 |
| team_PROSTITYT_13 | |||
|---|---|---|---|
| 83, better than 62% at Level 3 | 5, better than 65% at Level 3 | 5 | |
| zodik2Level 3Steam profile of zodik2 (opens in a new tab) | 16, better than 27% at Level 3 | 0, better than 1% at Level 3 | 10 |
| 5, better than 29% at Level 1 | 1, better than 35% at Level 1 | 1 | |
| 56, better than 47% at Level 3 | 0, better than 1% at Level 3 | 8 | |
| 0, better than 1% at Level 1 | 4, better than 57% at Level 1 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.