Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_neit1n13 | ||||||||
| SoloveyMOLevel 6Steam profile of SoloveyMO (opens in a new tab) | 20 | 15 | 6 | +5 | 80, better than 52% at Level 6 | 1.19, better than 92% at Level 6 | ||
| 21 | 19 | 5 | +2 | 91, better than 88% at Level 6 | 1.16, better than 90% at Level 6 | |||
| 16 | 19 | 7 | -3 | 84 | 0.90 | |||
| 16 | 18 | 8 | -2 | 80 | 0.89 | |||
| 12 | 17 | 8 | -5 | 68 | 0.67 | |||
| team_axeshka10 | ||||||||
| 24 | 15 | 7 | +9 | 104, better than 99% at Level 9 | 1.61, better than 99% at Level 9 | |||
| iESPADALevel 7Steam profile of iESPADA (opens in a new tab) | 16 | 16 | 8 | 0 | 84, better than 70% at Level 7 | 0.96, better than 29% at Level 7 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_neit1n13 | |||
| SoloveyMOLevel 6Steam profile of SoloveyMO (opens in a new tab) | 177, better than 91% at Level 6 | 16, better than 97% at Level 6 | 9 |
| 25, better than 22% at Level 6 | 2, better than 26% at Level 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 17 |
| 4 |
| -1 |
| 63, better than 1% at Level 7 |
| 0.95, better than 27% at Level 7 |
| 17 | 17 | 5 | 0 | 74, better than 36% at Level 4 | 0.93, better than 43% at Level 4 |
| 15 | 20 | 11 | -5 | 95, better than 94% at Level 6 | 0.70, better than 1% at Level 6 |
| 36 | 13 | 12 |
| 80 | 2 | 5 |
| 47 | 2 | 10 |
| team_axeshka10 | |||
|---|---|---|---|
| 170, better than 82% at Level 9 | 2, better than 17% at Level 9 | 1 | |
| iESPADALevel 7Steam profile of iESPADA (opens in a new tab) | 152, better than 81% at Level 7 | 0, better than 1% at Level 7 | 2 |
| 44, better than 26% at Level 7 | 7, better than 57% at Level 7 | 9 | |
| 113, better than 78% at Level 4 | 5, better than 57% at Level 4 | 11 | |
| 7, better than 15% at Level 6 | 4, better than 39% at Level 6 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.