Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_NaGiBat0r77714 | ||||||||
| 29 | 20 | 6 | +9 | 108, better than 99% at Level 3 | 1.31, better than 97% at Level 3 | |||
| 23 | 23 | 4 | 0 | 75 | 1.08 | |||
| 22 | 22 | 6 | 0 | 73, better than 39% at Level 4 | 1.04, better than 81% at Level 4 | |||
| 18 | 24 | 7 | -6 | 79, better than 74% at Level 3 | 0.78, better than 16% at Level 3 | |||
| 14 | 23 | 6 | -9 | 57 | 0.66 | |||
| team_m63_16 | ||||||||
| 31 | 18 | 5 | +13 | 102, better than 99% at Level 3 | 1.46, better than 99% at Level 3 | |||
| 21 | 23 | 7 | -2 | 81, better than 85% at Level 3 | 1.10, better than 93% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_NaGiBat0r77714 | |||
| 186, better than 89% at Level 3 | 29, better than 99% at Level 3 | 33 | |
| 36 | 6 | 13 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 26 |
| 22 |
| 10 |
| +4 |
| 99, better than 97% at Level 4 |
| 1.06, better than 85% at Level 4 |
| 22 | 21 | 6 | +1 | 71, better than 27% at Level 4 | 0.99, better than 64% at Level 4 |
| 12 | 22 | 4 | -10 | 47, better than 2% at Level 3 | 0.61, better than 4% at Level 3 |
| 97, better than 58% at Level 4 |
| 12, better than 81% at Level 4 |
| 16 |
| 22, better than 27% at Level 3 | 3, better than 44% at Level 3 | 5 |
| 71 | 14 | 12 |
| team_m63_16 | |||
|---|---|---|---|
| 171, better than 85% at Level 3 | 1, better than 34% at Level 3 | 4 | |
| 129, better than 72% at Level 3 | 7, better than 66% at Level 3 | 8 | |
| BloodYakubLevel 4Steam profile of BloodYakub (opens in a new tab) | 124, better than 70% at Level 4 | 11, better than 77% at Level 4 | 16 |
| 125, better than 70% at Level 4 | 7, better than 57% at Level 4 | 10 | |
| 158, better than 82% at Level 3 | 9, better than 75% at Level 3 | 25 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.