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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_tigergutt101 | ||||||||
| 9 | 14 | 1 | -5 | 90, better than 83% at Level 10 | 0.66, better than 1% at Level 10 | |||
| 10 | 14 | 2 | -4 | 69 | 0.64 | |||
| 7 | 13 | 3 | -6 | 73 | 0.56 | |||
| 5 | 11 | 1 | -6 | 27 | 0.56 | |||
| 3 | 13 | 2 | -10 | 36, better than 1% at Level 7 | 0.24, better than 1% at Level 7 | |||
| team_Siurblyss13 | ||||||||
| 23 | 3 | 3 | +20 | 154 | 2.72 | |||
| Aemirch–Steam profile of Aemirch (opens in a new tab) | 13 | 8 | 5 | +5 | 91 | 1.42 | ||
| 12 | 8 | 9 | +4 | 91 | ||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_tigergutt101 | |||
| 100, better than 88% at Level 10 | 7, better than 86% at Level 10 | 10 | |
| 0 | 0 | 0 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 1.27, better than 96% at Level 7 |
| 10 | 9 | 1 | +1 | 72, better than 8% at Level 7 | 0.97, better than 31% at Level 7 |
| 7 | 6 | 4 | +1 | 62, better than 1% at Level 7 | 0.97, better than 30% at Level 7 |
| 0 |
| 0 |
| 1 |
| 0 | 2 | 2 |
| 33, better than 39% at Level 7 | 0, better than 1% at Level 7 | 1 |
| team_Siurblyss13 | |||
|---|---|---|---|
| 0 | 6 | 10 | |
| Aemirch–Steam profile of Aemirch (opens in a new tab) | 0 | 6 | 5 |
| 31, better than 37% at Level 7 | 6, better than 84% at Level 7 | 8 | |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| 75, better than 80% at Level 7 | 10, better than 99% at Level 7 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.