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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_vanja23313 | ||||||||
| 28 | 13 | 6 | +15 | 105 | 1.90 | |||
| 23 | 12 | 4 | +11 | 93 | 1.45 | |||
| 18 | 19 | 8 | -1 | 89, better than 91% at Level 6 | 1.00, better than 50% at Level 6 | |||
| ssuckmybloodLevel 4Steam profile of ssuckmyblood (opens in a new tab) | 12 | 19 | 14 | -7 | 78, better than 52% at Level 4 | 0.63, better than 3% at Level 4 | ||
| 10 | 19 | 3 | -9 | 45, better than 2% at Level 5 | 0.58, better than 1% at Level 5 | |||
| team_desator10 | ||||||||
| kashld0Level 6Steam profile of kashld0 (opens in a new tab) | 25 | 19 | 7 | +6 | 110, better than 99% at Level 6 | 1.28, better than 96% at Level 6 | ||
| -fullfocus–Steam profile of -fullfocus (opens in a new tab) | 17 | 15 | 2 | +2 | 69 | 1.13 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_vanja23313 | |||
| 0 | 0 | 3 | |
| 17 | 4 | 4 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 19 |
| 4 |
| -6 |
| 60 |
| 0.74 |
| 14 | 19 | 8 | -5 | 86 | 0.73 |
| 11 | 20 | 8 | -9 | 64 | 0.58 |
| 3, better than 16% at Level 6 |
| 0, better than 1% at Level 6 |
| 3 |
| ssuckmybloodLevel 4Steam profile of ssuckmyblood (opens in a new tab) | 237, better than 99% at Level 4 | 0, better than 1% at Level 4 | 0 |
|---|
| 49, better than 44% at Level 5 | 2, better than 34% at Level 5 | 4 |
| team_desator10 | |||
|---|---|---|---|
| kashld0Level 6Steam profile of kashld0 (opens in a new tab) | 32, better than 30% at Level 6 | 7, better than 70% at Level 6 | 5 |
| -fullfocus–Steam profile of -fullfocus (opens in a new tab) | 24 | 0 | 0 |
| 76 | 1 | 6 | |
| 99 | 5 | 13 | |
| 14 | 1 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.