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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_llyoyo7 | ||||||||
| 16 | 18 | 3 | -2 | 103, better than 98% at Level 7 | 0.95, better than 26% at Level 7 | |||
| 8 | 15 | 2 | -7 | 41, better than 1% at Level 4 | 0.71, better than 2% at Level 4 | |||
| 10 | 17 | 6 | -7 | 71 | 0.66 | |||
| 7 | 17 | 6 | -10 | 56 | 0.47 | |||
| 5 | 19 | 1 | -14 | 39, better than 1% at Level 2 | 0.31, better than 1% at Level 2 | |||
| team_BEROOTARES13 | ||||||||
| 22 | 12 | 3 | +10 | 105 | 1.59 | |||
| Mike_9803Level 4Steam profile of Mike_9803 (opens in a new tab) | 19 | 8 | 5 | +11 | 106, better than 99% at Level 4 | 1.46, better than 99% at Level 4 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_llyoyo7 | |||
| 3, better than 10% at Level 7 | 4, better than 37% at Level 7 | 8 | |
| 0, better than 1% at Level 4 | 0, better than 1% at Level 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 9 |
| 3 |
| +8 |
| 76, better than 35% at Level 5 |
| 1.25, better than 97% at Level 5 |
| 17 | 12 | 6 | +5 | 90, better than 91% at Level 5 | 1.21, better than 96% at Level 5 |
| 10 | 8 | 3 | +2 | 60, better than 10% at Level 3 | 0.97, better than 69% at Level 3 |
| 7 |
| 140 | 3 | 8 |
| 198 | 2 | 2 |
| 164, better than 97% at Level 2 | 0, better than 1% at Level 2 | 1 |
| team_BEROOTARES13 | |||
|---|---|---|---|
| 37 | 7 | 11 | |
| Mike_9803Level 4Steam profile of Mike_9803 (opens in a new tab) | 34, better than 38% at Level 4 | 9, better than 86% at Level 4 | 15 |
| 157, better than 93% at Level 5 | 4, better than 44% at Level 5 | 5 | |
| 89, better than 65% at Level 5 | 1, better than 22% at Level 5 | 1 | |
| 104, better than 81% at Level 3 | 5, better than 68% at Level 3 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.