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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_HackeR-PanDa13 | ||||||||
| 22 | 17 | 3 | +5 | 88, better than 81% at Level 9 | 1.34, better than 96% at Level 9 | |||
| 22 | 18 | 2 | +4 | 81, better than 51% at Level 8 | 1.21, better than 92% at Level 8 | |||
| 16 | 16 | 5 | 0 | 85, better than 66% at Level 8 | 1.00, better than 40% at Level 8 | |||
| 16 | 15 | 7 | +1 | 79, better than 42% at Level 8 | 0.98, better than 36% at Level 8 | |||
| 11 | 23 | 9 | -12 | 67, better than 4% at Level 8 | 0.51, better than 1% at Level 8 | |||
| team_nejnost11 | ||||||||
| 21 | 16 | 6 | +5 | 86, better than 73% at Level 8 | 1.17, better than 88% at Level 8 | |||
| 18 | 18 | 6 | 0 | 69, better than 6% at Level 7 | 1.00, better than 38% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_HackeR-PanDa13 | |||
| 70, better than 30% at Level 9 | 2, better than 17% at Level 9 | 1 | |
| 23, better than 15% at Level 8 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 18 |
| 6 |
| -1 |
| 74, better than 18% at Level 8 |
| 0.94, better than 21% at Level 8 |
| 16 | 18 | 4 | -2 | 69, better than 5% at Level 8 | 0.91, better than 15% at Level 8 |
| 15 | 16 | 13 | -1 | 91, better than 90% at Level 8 | 0.87, better than 6% at Level 8 |
| 2 |
| 250, better than 97% at Level 8 | 5, better than 37% at Level 8 | 5 |
| 217, better than 94% at Level 8 | 18, better than 97% at Level 8 | 16 |
| 251, better than 97% at Level 8 | 8, better than 59% at Level 8 | 6 |
| team_nejnost11 | |||
|---|---|---|---|
| 35, better than 19% at Level 8 | 5, better than 37% at Level 8 | 10 | |
| 159, better than 81% at Level 7 | 4, better than 34% at Level 7 | 8 | |
| 48, better than 24% at Level 8 | 0, better than 1% at Level 8 | 0 | |
| 66, better than 32% at Level 8 | 3, better than 25% at Level 8 | 5 | |
| 506, better than 99% at Level 8 | 3, better than 25% at Level 8 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.