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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_shakhme11 | ||||||||
| SHoX_66Level 6Steam profile of SHoX_66 (opens in a new tab) | 27 | 18 | 4 | +9 | 113, better than 99% at Level 6 | 1.56, better than 99% at Level 6 | ||
| 17 | 16 | 3 | +1 | 62 | 1.01 | |||
| shakhmeLevel 3Steam profile of shakhme (opens in a new tab) | 19 | 19 | 7 | 0 | 84, better than 89% at Level 3 | 0.98, better than 72% at Level 3 | ||
| 17 | 17 | 5 | 0 | 85 | 0.98 | |||
| A_Dent_A–Steam profile of A_Dent_A (opens in a new tab) | 7 | 22 | 11 | -15 | 46 | 0.31 | ||
| team_amaryllisa13 | ||||||||
| 29 | 18 | 6 | +11 | 134, better than 99% at Level 5 | 1.77, better than 99% at Level 5 | |||
| 25 | 17 | 7 | +8 | 120, better than 99% at Level 4 | 1.33, better than 99% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_shakhme11 | |||
| SHoX_66Level 6Steam profile of SHoX_66 (opens in a new tab) | 70, better than 42% at Level 6 | 4, better than 38% at Level 6 | 7 |
| 28 | 7 | 11 | |
| shakhmeLevel 3Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 17 |
| 6 |
| -2 |
| 60 |
| 0.88 |
| 13 | 18 | 3 | -5 | 57 | 0.68 |
| 7 | 17 | 5 | -10 | 41, better than 2% at Level 2 | 0.48, better than 3% at Level 2 |
| 91, better than 65% at Level 3 |
| 15, better than 98% at Level 3 |
| 14 |
| 307 | 4 | 5 |
| A_Dent_A–Steam profile of A_Dent_A (opens in a new tab) | 41 | 5 | 5 |
|---|
| team_amaryllisa13 | |||
|---|---|---|---|
| 31, better than 27% at Level 5 | 0, better than 1% at Level 5 | 1 | |
| 3, better than 21% at Level 4 | 2, better than 34% at Level 4 | 7 | |
| INWIFE_WJwa–Steam profile of INWIFE_WJwa (opens in a new tab) | 47 | 5 | 5 |
| 92 | 13 | 15 | |
| 9, better than 26% at Level 2 | 0, better than 1% at Level 2 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.