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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Extryiene3 | ||||||||
| 9 | 12 | 2 | -3 | 57, better than 8% at Level 3 | 0.75, better than 13% at Level 3 | |||
| 9 | 14 | 3 | -5 | 73, better than 20% at Level 5 | 0.61, better than 1% at Level 5 | |||
| 9 | 16 | 3 | -7 | 50, better than 1% at Level 4 | 0.54, better than 1% at Level 4 | |||
| 8 | 15 | 3 | -7 | 83, better than 87% at Level 3 | 0.51, better than 1% at Level 3 | |||
| Dot_ERLevel 4Steam profile of Dot_ER (opens in a new tab) | 8 | 15 | 3 | -7 | 61, better than 3% at Level 4 | 0.51, better than 1% at Level 4 | ||
| team_Md1Aa13 | ||||||||
| 20 | 7 | 0 | +13 | 114 | 1.87 | |||
| 14 | 7 | 3 | +7 | 82 | 1.34 | |||
| 15 | 12 | 5 | +3 | |||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Extryiene3 | |||
| 41, better than 50% at Level 3 | 2, better than 48% at Level 3 | 2 | |
| 33, better than 34% at Level 5 | 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 1.28, better than 95% at Level 4 |
| 15 | 11 | 5 | +4 | 107 | 1.22 |
| 8 | 6 | 2 | +2 | 53 | 0.97 |
| 7 |
| 2, better than 21% at Level 4 | 0, better than 1% at Level 4 | 0 |
| 46, better than 55% at Level 3 | 1, better than 38% at Level 3 | 3 |
| Dot_ERLevel 4Steam profile of Dot_ER (opens in a new tab) | 18, better than 31% at Level 4 | 0, better than 1% at Level 4 | 1 |
|---|
| team_Md1Aa13 | |||
|---|---|---|---|
| 12 | 0 | 0 | |
| 140 | 1 | 3 | |
| 58, better than 64% at Level 4 | 4, better than 60% at Level 4 | 8 | |
| 41 | 2 | 11 | |
| 55 | 1 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.