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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_AkaFexy13 | ||||||||
| 31 | 14 | 5 | +17 | 134, better than 99% at Level 5 | 2.09, better than 99% at Level 5 | |||
| 16 | 13 | 4 | +3 | 86, better than 86% at Level 4 | 1.14, better than 91% at Level 4 | |||
| TiSiPotka–Steam profile of TiSiPotka (opens in a new tab) | 16 | 13 | 5 | +3 | 85 | 1.09 | ||
| 13 | 12 | 6 | +1 | 75, better than 48% at Level 3 | 0.92, better than 56% at Level 3 | |||
| 8 | 17 | 6 | -9 | 50, better than 1% at Level 4 | 0.53, better than 1% at Level 4 | |||
| team_Quisness8 | ||||||||
| 20 | 12 | 3 | +8 | 91, better than 92% at Level 6 | 1.42, better than 99% at Level 6 | |||
| 19 | 17 | 7 | +2 | 108, better than 99% at Level 5 | 1.22, better than 96% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_AkaFexy13 | |||
| 188, better than 96% at Level 5 | 8, better than 73% at Level 5 | 17 | |
| 94, better than 74% at Level 4 | 1, better than 28% at Level 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 18 |
| 5 |
| -5 |
| 91, better than 92% at Level 4 |
| 0.69, better than 1% at Level 4 |
| 10 | 19 | 2 | -9 | 43 | 0.53 |
| Selardis0–Steam profile of Selardis0 (opens in a new tab) | 7 | 19 | 5 | -12 | 52 | 0.44 |
|---|
| 16 |
| TiSiPotka–Steam profile of TiSiPotka (opens in a new tab) | 78 | 7 | 11 |
|---|
| 37, better than 40% at Level 3 | 1, better than 36% at Level 3 | 4 |
| 6, better than 22% at Level 4 | 2, better than 35% at Level 4 | 14 |
| team_Quisness8 | |||
|---|---|---|---|
| 25, better than 21% at Level 6 | 7, better than 62% at Level 6 | 10 | |
| 77, better than 55% at Level 5 | 7, better than 66% at Level 5 | 9 | |
| 109, better than 81% at Level 4 | 4, better than 50% at Level 4 | 7 | |
| 0 | 0 | 2 | |
| Selardis0–Steam profile of Selardis0 (opens in a new tab) | 0 | 0 | 0 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.