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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_super228455 | ||||||||
| 10 | 13 | 5 | -3 | 93, better than 89% at Level 9 | 1.05, better than 62% at Level 9 | |||
| 13 | 15 | 0 | -2 | 78, better than 43% at Level 9 | 0.90, better than 15% at Level 9 | |||
| 12 | 16 | 1 | -4 | 66, better than 3% at Level 9 | 0.81, better than 3% at Level 9 | |||
| 11 | 15 | 4 | -4 | 63, better than 1% at Level 9 | 0.81, better than 3% at Level 9 | |||
| 9 | 17 | 2 | -8 | 61, better than 1% at Level 9 | 0.56, better than 1% at Level 9 | |||
| team_sanya_rizhiy13 | ||||||||
| 23 | 7 | 4 | +16 | 105, better than 99% at Level 9 | 2.12, better than 99% at Level 9 | |||
| 15 | 11 | 5 | +4 | 101, better than 96% at Level 8 | 1.30, better than 96% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_super228455 | |||
| 8, better than 9% at Level 9 | 13, better than 96% at Level 9 | 15 | |
| 20, better than 13% at Level 9 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 13 |
| 8 |
| +2 |
| 101, better than 97% at Level 10 |
| 1.08, better than 61% at Level 10 |
| 13 | 12 | 2 | +1 | 66, better than 3% at Level 8 | 1.00, better than 41% at Level 8 |
| 10 | 12 | 6 | -2 | 67, better than 4% at Level 8 | 0.87, better than 8% at Level 8 |
| 8 |
| 31, better than 18% at Level 9 | 10, better than 86% at Level 9 | 9 |
| 10, better than 10% at Level 9 | 4, better than 36% at Level 9 | 10 |
| 201, better than 98% at Level 9 | 0, better than 1% at Level 9 | 0 |
| team_sanya_rizhiy13 | |||
|---|---|---|---|
| 0, better than 1% at Level 9 | 8, better than 73% at Level 9 | 11 | |
| 153, better than 91% at Level 8 | 9, better than 82% at Level 8 | 6 | |
| 72, better than 38% at Level 10 | 9, better than 77% at Level 10 | 8 | |
| 153, better than 91% at Level 8 | 4, better than 40% at Level 8 | 8 | |
| 4, better than 9% at Level 8 | 9, better than 82% at Level 8 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.