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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_allergic2cat13 | ||||||||
| 25 | 14 | 1 | +11 | 109, better than 97% at Level 9 | 1.89, better than 99% at Level 9 | |||
| 19 | 10 | 7 | +9 | 113, better than 99% at Level 10 | 1.60, better than 99% at Level 10 | |||
| 15 | 12 | 3 | +3 | 71, better than 8% at Level 9 | 1.16, better than 85% at Level 9 | |||
| 9 | 14 | 8 | -5 | 72, better than 9% at Level 9 | 0.79, better than 1% at Level 9 | |||
| 6 | 13 | 8 | -7 | 57, better than 1% at Level 9 | 0.57, better than 1% at Level 9 | |||
| team_Werxarcx5 | ||||||||
| 18 | 14 | 10 | +4 | 106, better than 97% at Level 9 | 1.47, better than 96% at Level 9 | |||
| 18 | 15 | 7 | +3 | 105, better than 98% at Level 10 | 1.26, better than 92% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_allergic2cat13 | |||
| 35, better than 20% at Level 9 | 1, better than 14% at Level 9 | 1 | |
| 28, better than 14% at Level 10 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 15 |
| 4 |
| -3 |
| 76, better than 30% at Level 9 |
| 0.76, better than 1% at Level 9 |
| 9 | 15 | 4 | -6 | 58, better than 1% at Level 9 | 0.65, better than 1% at Level 9 |
| 6 | 15 | 5 | -9 | 52, better than 1% at Level 9 | 0.41, better than 1% at Level 9 |
| 11 |
| 52, better than 29% at Level 9 | 2, better than 20% at Level 9 | 2 |
| 239, better than 99% at Level 9 | 4, better than 36% at Level 9 | 12 |
| 0, better than 1% at Level 9 | 4, better than 36% at Level 9 | 6 |
| team_Werxarcx5 | |||
|---|---|---|---|
| 164, better than 92% at Level 9 | 7, better than 64% at Level 9 | 8 | |
| 77, better than 42% at Level 10 | 9, better than 77% at Level 10 | 7 | |
| 0, better than 1% at Level 9 | 1, better than 14% at Level 9 | 2 | |
| 77, better than 46% at Level 9 | 0, better than 1% at Level 9 | 4 | |
| 114, better than 71% at Level 9 | 0, better than 1% at Level 9 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.