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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Grand8Master13 | ||||||||
| 22 | 15 | 8 | +7 | 133, better than 99% at Level 3 | 1.47, better than 99% at Level 3 | |||
| 17 | 12 | 4 | +5 | 82 | 1.24 | |||
| MFKMEMONLevel 3Steam profile of MFKMEMON (opens in a new tab) | 16 | 11 | 8 | +5 | 98, better than 98% at Level 3 | 1.24, better than 96% at Level 3 | ||
| 13 | 9 | 5 | +4 | 58 | 1.08 | |||
| 14 | 16 | 1 | -2 | 73, better than 72% at Level 1 | 0.92, better than 80% at Level 1 | |||
| team_2shottt7 | ||||||||
| A7a11Level 2Steam profile of A7a11 (opens in a new tab) | 22 | 15 | 4 | +7 | 129, better than 99% at Level 2 | 1.53, better than 99% at Level 2 | ||
| 12 | 18 | 2 | -6 | 51, better than 6% at Level 2 | 0.67, better than 14% at Level 2 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Grand8Master13 | |||
| 44, better than 45% at Level 3 | 18, better than 99% at Level 3 | 22 | |
| 0 | 5 | 10 | |
| MFKMEMONLevel 3Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 10 |
| 17 |
| 4 |
| -7 |
| 54, better than 11% at Level 2 |
| 0.66, better than 12% at Level 2 |
| 12 | 19 | 3 | -7 | 73, better than 20% at Level 5 | 0.60, better than 1% at Level 5 |
| 9 | 18 | 5 | -9 | 66, better than 25% at Level 2 | 0.49, better than 1% at Level 2 |
| 84, better than 70% at Level 3 |
| 8, better than 86% at Level 3 |
| 6 |
| 16 | 2 | 1 |
| 15, better than 35% at Level 1 | 9, better than 89% at Level 1 | 8 |
| team_2shottt7 | |||
|---|---|---|---|
| A7a11Level 2Steam profile of A7a11 (opens in a new tab) | 106, better than 83% at Level 2 | 6, better than 73% at Level 2 | 8 |
| 37, better than 44% at Level 2 | 8, better than 84% at Level 2 | 6 | |
| 64, better than 61% at Level 2 | 5, better than 66% at Level 2 | 6 | |
| 208, better than 99% at Level 5 | 6, better than 60% at Level 5 | 5 | |
| 136, better than 92% at Level 2 | 18, better than 99% at Level 2 | 24 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.