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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ExacT5213 | ||||||||
| 34 | 12 | 5 | +22 | 137 | 2.18 | |||
| 17 | 17 | 5 | 0 | 78, better than 78% at Level 2 | 1.03, better than 90% at Level 2 | |||
| 12 | 16 | 4 | -4 | 67, better than 11% at Level 5 | 0.84, better than 13% at Level 5 | |||
| 12 | 16 | 1 | -4 | 50, better than 2% at Level 4 | 0.74, better than 5% at Level 4 | |||
| 9 | 23 | 8 | -14 | 66 | 0.35 | |||
| team_siggggma10 | ||||||||
| 23 | 17 | 6 | +6 | 113, better than 99% at Level 4 | 1.20, better than 94% at Level 4 | |||
| RashytLevel 5Steam profile of Rashyt (opens in a new tab) | 19 | 18 | 5 | +1 | 96, better than 96% at Level 5 | 1.09, better than 75% at Level 5 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ExacT5213 | |||
| 97 | 11 | 22 | |
| 44, better than 51% at Level 2 | 0, better than 1% at Level 2 | 1 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 15 |
| 4 |
| -1 |
| 60, better than 5% at Level 4 |
| 0.89, better than 31% at Level 4 |
| TOKYO_505Level 4Steam profile of TOKYO_505 (opens in a new tab) | 14 | 16 | 7 | -2 | 68, better than 14% at Level 4 | 0.86, better than 23% at Level 4 |
|---|
| 14 | 19 | 4 | -5 | 69, better than 17% at Level 4 | 0.68, better than 4% at Level 4 |
| 42, better than 38% at Level 5 |
| 14, better than 98% at Level 5 |
| 20 |
| 1, better than 20% at Level 4 | 2, better than 34% at Level 4 | 3 |
| 0 | 3 | 4 |
| team_siggggma10 | |||
|---|---|---|---|
| 54, better than 50% at Level 4 | 2, better than 34% at Level 4 | 1 | |
| RashytLevel 5Steam profile of Rashyt (opens in a new tab) | 29, better than 30% at Level 5 | 1, better than 34% at Level 5 | 3 |
| MAGrucfLevel 4Steam profile of MAGrucf (opens in a new tab) | 33, better than 37% at Level 4 | 0, better than 1% at Level 4 | 1 |
| TOKYO_505Level 4Steam profile of TOKYO_505 (opens in a new tab) | 17, better than 28% at Level 4 | 0, better than 1% at Level 4 | 1 |
| 2, better than 21% at Level 4 | 8, better than 78% at Level 4 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.