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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_xxcxanxxx13 | ||||||||
| 22 | 18 | 13 | +4 | 116, better than 99% at Level 5 | 1.31, better than 98% at Level 5 | |||
| 24 | 19 | 8 | +5 | 82 | 1.27 | |||
| 18 | 18 | 5 | 0 | 59 | 0.98 | |||
| 12 | 16 | 5 | -4 | 67, better than 12% at Level 4 | 0.76, better than 4% at Level 4 | |||
| 14 | 22 | 8 | -8 | 73, better than 38% at Level 3 | 0.65, better than 5% at Level 3 | |||
| team_Paschczak11 | ||||||||
| 28 | 17 | 3 | +11 | 111, better than 99% at Level 2 | 1.70, better than 99% at Level 2 | |||
| 17 | 15 | 4 | +2 | 68, better than 22% at Level 3 | 1.04, better than 87% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_xxcxanxxx13 | |||
| 27, better than 25% at Level 5 | 16, better than 97% at Level 5 | 14 | |
| 21 | 14 | 8 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 18 |
| 8 |
| -2 |
| 92, better than 94% at Level 5 |
| 0.91, better than 26% at Level 5 |
| Ys1uLevel 6Steam profile of Ys1u (opens in a new tab) | 19 | 19 | 4 | 0 | 95, better than 96% at Level 6 | 0.90, better than 19% at Level 6 |
|---|
| 12 | 22 | 7 | -10 | 62, better than 37% at Level 1 | 0.53, better than 7% at Level 1 |
| 102 |
| 9 |
| 13 |
| 107, better than 73% at Level 4 | 15, better than 97% at Level 4 | 10 |
| 52, better than 44% at Level 3 | 20, better than 99% at Level 3 | 17 |
| team_Paschczak11 | |||
|---|---|---|---|
| 17, better than 30% at Level 2 | 1, better than 33% at Level 2 | 3 | |
| 170, better than 92% at Level 3 | 9, better than 85% at Level 3 | 6 | |
| 96, better than 60% at Level 5 | 6, better than 56% at Level 5 | 5 | |
| Ys1uLevel 6Steam profile of Ys1u (opens in a new tab) | 23, better than 20% at Level 6 | 24, better than 99% at Level 6 | 27 |
| 210, better than 98% at Level 1 | 7, better than 76% at Level 1 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.