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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Gaviix013 | ||||||||
| 23 | 15 | 5 | +8 | 110, better than 98% at Level 7 | 1.61, better than 98% at Level 7 | |||
| 19 | 14 | 4 | +5 | 86 | 1.26 | |||
| 15 | 17 | 4 | -2 | 75, better than 25% at Level 6 | 0.91, better than 16% at Level 6 | |||
| 13 | 16 | 5 | -3 | 66, better than 5% at Level 6 | 0.80, better than 3% at Level 6 | |||
| bellajlLevel 6Steam profile of bellajl (opens in a new tab) | 10 | 17 | 5 | -7 | 48, better than 1% at Level 6 | 0.59, better than 1% at Level 6 | ||
| team_-fAne--9 | ||||||||
| 27 | 17 | 2 | +10 | 113, better than 99% at Level 9 | 1.76, better than 99% at Level 9 | |||
| 19 | 16 | 1 | +3 | 90, better than 90% at Level 7 | 1.21, better than 92% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Gaviix013 | |||
| 141, better than 79% at Level 7 | 7, better than 60% at Level 7 | 10 | |
| 147 | 1 | 1 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 14 |
| 8 |
| -3 |
| 65, better than 6% at Level 5 |
| 0.74, better than 2% at Level 5 |
| 12 | 16 | 5 | -4 | 73, better than 17% at Level 6 | 0.68, better than 1% at Level 6 |
| 10 | 17 | 5 | -7 | 67, better than 9% at Level 5 | 0.62, better than 1% at Level 5 |
| 0, better than 1% at Level 6 |
| 2, better than 26% at Level 6 |
| 4 |
| 0, better than 1% at Level 6 | 2, better than 26% at Level 6 | 4 |
| bellajlLevel 6Steam profile of bellajl (opens in a new tab) | 12, better than 17% at Level 6 | 6, better than 56% at Level 6 | 12 |
|---|
| team_-fAne--9 | |||
|---|---|---|---|
| 0, better than 1% at Level 9 | 4, better than 30% at Level 9 | 6 | |
| 54, better than 32% at Level 7 | 6, better than 52% at Level 7 | 13 | |
| 124, better than 78% at Level 5 | 8, better than 74% at Level 5 | 6 | |
| 59, better than 39% at Level 6 | 0, better than 1% at Level 6 | 4 | |
| 49, better than 38% at Level 5 | 13, better than 95% at Level 5 | 18 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.