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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_BLAN_6101 | ||||||||
| 11 | 14 | 2 | -3 | 95, better than 95% at Level 7 | 0.74, better than 1% at Level 7 | |||
| 9 | 14 | 2 | -5 | 65, better than 1% at Level 7 | 0.62, better than 1% at Level 7 | |||
| 8 | 14 | 4 | -6 | 72, better than 44% at Level 3 | 0.52, better than 1% at Level 3 | |||
| 5 | 13 | 0 | -8 | 62, better than 12% at Level 3 | 0.48, better than 1% at Level 3 | |||
| gr3at5sT–Steam profile of gr3at5sT (opens in a new tab) | 5 | 14 | 2 | -9 | 48 | 0.38 | ||
| team_KUMANI13 | ||||||||
| 19 | 8 | 9 | +11 | 124, better than 99% at Level 5 | 1.94, better than 99% at Level 5 | |||
| 13 | 6 | 5 | +7 | 98, better than 96% at Level 5 | 1.41, better than 99% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_BLAN_6101 | |||
| 0, better than 1% at Level 7 | 1, better than 21% at Level 7 | 3 | |
| 1, better than 11% at Level 7 | 6, better than 76% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 8 |
| 5 |
| +3 |
| 93, better than 94% at Level 5 |
| 1.21, better than 95% at Level 5 |
| 11 | 8 | 4 | +3 | 80, better than 81% at Level 2 | 1.21, better than 99% at Level 2 |
| 13 | 8 | 5 | +5 | 91, better than 88% at Level 6 | 1.21, better than 93% at Level 6 |
| 7 |
| 69, better than 77% at Level 3 | 2, better than 52% at Level 3 | 1 |
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 0 |
| gr3at5sT–Steam profile of gr3at5sT (opens in a new tab) | 0 | 0 | 0 |
|---|
| team_KUMANI13 | |||
|---|---|---|---|
| 0, better than 1% at Level 5 | 1, better than 26% at Level 5 | 1 | |
| 75, better than 76% at Level 5 | 4, better than 62% at Level 5 | 2 | |
| 8, better than 20% at Level 5 | 0, better than 1% at Level 5 | 5 | |
| 0, better than 1% at Level 2 | 0, better than 1% at Level 2 | 2 | |
| 3, better than 13% at Level 6 | 8, better than 92% at Level 6 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.