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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_KingLaterr11 | ||||||||
| 20 | 17 | 4 | +3 | 89, better than 89% at Level 5 | 1.13, better than 87% at Level 5 | |||
| 14 | 18 | 2 | -4 | 64 | 0.76 | |||
| 15 | 20 | 4 | -5 | 76 | 0.73 | |||
| 14 | 21 | 2 | -7 | 56 | 0.69 | |||
| 11 | 20 | 8 | -9 | 72 | 0.57 | |||
| team_xkapl13 | ||||||||
| 21 | 12 | 6 | +9 | 82, better than 83% at Level 3 | 1.24, better than 96% at Level 3 | |||
| 22 | 18 | 7 | +4 | 102, better than 98% at Level 5 | 1.21, better than 95% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_KingLaterr11 | |||
| 51, better than 37% at Level 5 | 11, better than 85% at Level 5 | 12 | |
| 260 | 4 | 7 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 17 |
| 7 |
| +4 |
| 102, better than 98% at Level 6 |
| 1.11, better than 83% at Level 6 |
| ShxdxwL–Steam profile of ShxdxwL (opens in a new tab) | 16 | 14 | 3 | +2 | 59 | 1.07 |
|---|
| ideadtonightLevel 4Steam profile of ideadtonight (opens in a new tab) | 16 | 13 | 8 | +3 | 81, better than 71% at Level 4 | 1.05, better than 78% at Level 4 |
|---|
| 8 |
| 11 |
| 21 |
| 67 | 4 | 7 |
| 13 | 6 | 18 |
| team_xkapl13 | |||
|---|---|---|---|
| 116, better than 76% at Level 3 | 3, better than 49% at Level 3 | 5 | |
| 36, better than 29% at Level 5 | 1, better than 22% at Level 5 | 1 | |
| xkaplLevel 6Steam profile of xkapl (opens in a new tab) | 75, better than 45% at Level 6 | 3, better than 31% at Level 6 | 11 |
| ShxdxwL–Steam profile of ShxdxwL (opens in a new tab) | 39 | 0 | 3 |
| ideadtonightLevel 4Steam profile of ideadtonight (opens in a new tab) | 66, better than 52% at Level 4 | 1, better than 28% at Level 4 | 3 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.