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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_dannylithe13 | ||||||||
| 32 | 18 | 6 | +14 | – | 1.68, better than 99% at Level 6 | |||
| 20 | 13 | 6 | +7 | – | 1.29, better than 94% at Level 10 | |||
| 19 | 16 | 11 | +3 | – | 0.93, better than 13% at Level 10 | |||
| 13 | 13 | 2 | 0 | – | 0.83, better than 43% at Level 2 | |||
| 11 | 21 | 8 | -10 | – | 0.49, better than 1% at Level 5 | |||
| team_tZaanca11 | ||||||||
| 25 | 20 | 7 | +5 | – | 1.15, better than 95% at Level 3 | |||
| 21 | 18 | 3 | +3 | – | 1.08, better than 63% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_dannylithe13 | |||
| – | – | – | |
| – | – | – | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 18 |
| 4 |
| -3 |
| – |
| 0.87, better than 3% at Level 10 |
| 14 | 18 | 2 | -4 | – | 0.84, better than 4% at Level 9 |
| 6 | 21 | 10 | -15 | – | 0.31, better than 1% at Level 6 |
| – |
| – |
| – |
| – | – | – |
| – | – | – |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average kills each round.
Share of your kills that were headshots.