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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_de_killa16 | ||||||||
| 29 | 17 | 11 | +12 | 104, better than 98% at Level 10 | 1.41, better than 97% at Level 10 | |||
| 24 | 19 | 12 | +5 | 80, better than 42% at Level 10 | 1.14, better than 79% at Level 10 | |||
| 27 | 22 | 11 | +5 | 102, better than 97% at Level 10 | 1.11, better than 72% at Level 10 | |||
| 25 | 22 | 7 | +3 | 91, better than 89% at Level 10 | 1.09, better than 67% at Level 10 | |||
| 20 | 23 | 4 | -3 | 60, better than 1% at Level 10 | 0.81, better than 1% at Level 10 | |||
| team_13avg08kd14 | ||||||||
| 34 | 27 | 5 | +7 | 103, better than 97% at Level 10 | 1.42, better than 97% at Level 10 | |||
| 25 | 22 | 7 | +3 | 77, better than 25% at Level 10 | 1.15, better than 80% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_de_killa16 | |||
| 186, better than 66% at Level 10 | 5, better than 24% at Level 10 | 16 | |
| 288, better than 93% at Level 10 | 10, better than 51% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 26 |
| 10 |
| -9 |
| 82, better than 49% at Level 10 |
| 0.76, better than 1% at Level 10 |
| 17 | 27 | 8 | -10 | 64, better than 1% at Level 10 | 0.61, better than 1% at Level 10 |
| 10 | 23 | 4 | -13 | 45, better than 1% at Level 10 | 0.51, better than 1% at Level 10 |
| 14 |
| 356, better than 98% at Level 10 | 5, better than 24% at Level 10 | 17 |
| 86, better than 25% at Level 10 | 8, better than 40% at Level 10 | 12 |
| 158, better than 54% at Level 10 | 10, better than 51% at Level 10 | 13 |
| team_13avg08kd14 | |||
|---|---|---|---|
| 93, better than 28% at Level 10 | 3, better than 16% at Level 10 | 5 | |
| 237, better than 83% at Level 10 | 6, better than 29% at Level 10 | 12 | |
| 322, better than 96% at Level 10 | 4, better than 20% at Level 10 | 8 | |
| 230, better than 81% at Level 10 | 5, better than 24% at Level 10 | 8 | |
| 17, better than 8% at Level 10 | 6, better than 29% at Level 10 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.