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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_S1neRuse13 | ||||||||
| 21 | 11 | 3 | +10 | 100 | 1.51 | |||
| 18 | 13 | 7 | +5 | 104 | 1.32 | |||
| 16 | 14 | 2 | +2 | 71 | 1.04 | |||
| 12 | 14 | 3 | -2 | 75, better than 40% at Level 4 | 0.99, better than 59% at Level 4 | |||
| 13 | 15 | 8 | -2 | 83, better than 62% at Level 5 | 0.84, better than 12% at Level 5 | |||
| team_zqlo6 | ||||||||
| 17 | 16 | 4 | +1 | 93, better than 94% at Level 5 | 1.33, better than 97% at Level 5 | |||
| GazllzLevel 5Steam profile of Gazllz (opens in a new tab) | 15 | 15 | 5 | 0 | 98, better than 97% at Level 5 | 1.17, better than 89% at Level 5 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_S1neRuse13 | |||
| 204 | 1 | 6 | |
| 270 | 4 | 3 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 16 |
| 2 |
| 0 |
| 76 |
| 1.08 |
| 9 | 15 | 3 | -6 | 49 | 0.57 |
| 10 | 18 | 6 | -8 | 86, better than 85% at Level 4 | 0.51, better than 1% at Level 4 |
| 0 |
| 0 |
| 0 |
| 26, better than 39% at Level 4 | 2, better than 37% at Level 4 | 2 |
| 126, better than 93% at Level 5 | 3, better than 47% at Level 5 | 3 |
| team_zqlo6 | |||
|---|---|---|---|
| 37, better than 42% at Level 5 | 6, better than 74% at Level 5 | 11 | |
| GazllzLevel 5Steam profile of Gazllz (opens in a new tab) | 42, better than 45% at Level 5 | 5, better than 66% at Level 5 | 4 |
| 0 | 5 | 7 | |
| 0 | 0 | 0 | |
| 22, better than 36% at Level 4 | 0, better than 1% at Level 4 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.