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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_mouvie249 | ||||||||
| 24 | 15 | 5 | +9 | 83, better than 60% at Level 9 | 1.59, better than 97% at Level 9 | |||
| 15 | 17 | 6 | -2 | 66, better than 3% at Level 9 | 0.86, better than 7% at Level 9 | |||
| 12 | 19 | 10 | -7 | 79, better than 40% at Level 9 | 0.70, better than 1% at Level 9 | |||
| 13 | 20 | 7 | -7 | 72, better than 10% at Level 9 | 0.65, better than 1% at Level 9 | |||
| 10 | 19 | 3 | -9 | 54, better than 1% at Level 9 | 0.60, better than 1% at Level 9 | |||
| team_ArtemCroco13 | ||||||||
| 21 | 9 | 8 | +12 | 102, better than 97% at Level 10 | 1.60, better than 99% at Level 10 | |||
| 25 | 16 | 8 | +9 | 111, better than 97% at Level 9 | 1.52, better than 97% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_mouvie249 | |||
| 118, better than 60% at Level 9 | 6, better than 44% at Level 9 | 8 | |
| 154, better than 78% at Level 9 | 15, better than 95% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 15 |
| 13 |
| +3 |
| 106, better than 96% at Level 9 |
| 1.10, better than 70% at Level 9 |
| 15 | 16 | 4 | -1 | 67, better than 3% at Level 9 | 0.98, better than 29% at Level 9 |
| 11 | 19 | 3 | -8 | 58, better than 1% at Level 4 | 0.63, better than 1% at Level 4 |
| 16 |
| 190, better than 90% at Level 9 | 0, better than 1% at Level 9 | 8 |
| 114, better than 58% at Level 9 | 10, better than 74% at Level 9 | 10 |
| 0, better than 1% at Level 9 | 5, better than 37% at Level 9 | 7 |
| team_ArtemCroco13 | |||
|---|---|---|---|
| 250, better than 97% at Level 10 | 34, better than 99% at Level 10 | 35 | |
| 78, better than 37% at Level 9 | 5, better than 37% at Level 9 | 7 | |
| 108, better than 54% at Level 9 | 8, better than 60% at Level 9 | 6 | |
| 15, better than 10% at Level 9 | 1, better than 13% at Level 9 | 1 | |
| 55, better than 49% at Level 4 | 6, better than 66% at Level 4 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.