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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_LouchoGOD6 | ||||||||
| 18 | 15 | 5 | +3 | 92 | 1.30 | |||
| 15 | 15 | 3 | 0 | 88, better than 73% at Level 9 | 1.05, better than 48% at Level 9 | |||
| hiphop10–Steam profile of hiphop10 (opens in a new tab) | 16 | 16 | 3 | 0 | 76 | 0.99 | ||
| 8 | 14 | 5 | -6 | 63, better than 1% at Level 8 | 0.63, better than 1% at Level 8 | |||
| 10 | 17 | 5 | -7 | 69, better than 5% at Level 9 | 0.56, better than 1% at Level 9 | |||
| team_AgentSosna1213 | ||||||||
| n3m0nya–Steam profile of n3m0nya (opens in a new tab) | 20 | 14 | 4 | +6 | 99 | 1.55 | ||
| 17 | 11 | 4 | +6 | 98, better than 95% at Level 9 | 1.46, better than 98% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_LouchoGOD6 | |||
| 116 | 12 | 8 | |
| 56, better than 40% at Level 9 | 5, better than 53% at Level 9 | 8 | |
| hiphop10–Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 13 |
| 5 |
| +2 |
| 75, better than 26% at Level 8 |
| 1.16, better than 86% at Level 8 |
| 16 | 15 | 6 | +1 | 98, better than 95% at Level 9 | 1.00, better than 35% at Level 9 |
| 9 | 15 | 4 | -6 | 57, better than 1% at Level 8 | 0.69, better than 1% at Level 8 |
| 58 |
| 1 |
| 1 |
| 3, better than 11% at Level 8 | 1, better than 21% at Level 8 | 3 |
| 20, better than 17% at Level 9 | 8, better than 79% at Level 9 | 9 |
| team_AgentSosna1213 | |||
|---|---|---|---|
| n3m0nya–Steam profile of n3m0nya (opens in a new tab) | 22 | 5 | 5 |
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 19, better than 19% at Level 8 | 6, better than 65% at Level 8 | 11 | |
| 57, better than 41% at Level 9 | 1, better than 18% at Level 9 | 2 | |
| 0, better than 1% at Level 8 | 0, better than 1% at Level 8 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.