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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_RUUKIE14 | ||||||||
| 27 | 25 | 7 | +2 | 100, better than 96% at Level 9 | 1.20, better than 88% at Level 9 | |||
| 19 | 22 | 9 | -3 | 77, better than 33% at Level 9 | 0.88, better than 9% at Level 9 | |||
| 19 | 20 | 6 | -1 | 56, better than 1% at Level 9 | 0.86, better than 7% at Level 9 | |||
| 18 | 23 | 3 | -5 | 61, better than 1% at Level 8 | 0.79, better than 2% at Level 8 | |||
| 17 | 26 | 10 | -9 | 80, better than 46% at Level 8 | 0.68, better than 1% at Level 8 | |||
| team_mv3-16 | ||||||||
| 30 | 21 | 3 | +9 | 94, better than 95% at Level 9 | 1.41, better than 96% at Level 9 | |||
| 26 | 16 | 3 | +10 | 78, better than 39% at Level 9 | 1.36, better than 96% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_RUUKIE14 | |||
| 93, better than 30% at Level 9 | 2, better than 17% at Level 9 | 9 | |
| 160, better than 58% at Level 9 | 11, better than 58% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 22 |
| 21 |
| 8 |
| +1 |
| 69, better than 5% at Level 8 |
| 0.99, better than 39% at Level 8 |
| 21 | 24 | 8 | -3 | 86, better than 73% at Level 9 | 0.83, better than 3% at Level 9 |
| 15 | 21 | 11 | -6 | 74, better than 19% at Level 8 | 0.70, better than 1% at Level 8 |
| 16 |
| 257, better than 89% at Level 9 | 12, better than 63% at Level 9 | 25 |
| 55, better than 21% at Level 8 | 5, better than 31% at Level 8 | 4 |
| 133, better than 51% at Level 8 | 7, better than 41% at Level 8 | 12 |
| team_mv3-16 | |||
|---|---|---|---|
| 134, better than 47% at Level 9 | 9, better than 48% at Level 9 | 12 | |
| 110, better than 37% at Level 9 | 5, better than 28% at Level 9 | 8 | |
| 164, better than 64% at Level 8 | 15, better than 80% at Level 8 | 22 | |
| 241, better than 86% at Level 9 | 12, better than 63% at Level 9 | 23 | |
| 71, better than 26% at Level 8 | 14, better than 76% at Level 8 | 17 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.