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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_kaaaaa-13 | ||||||||
| 25 | 14 | 8 | +11 | 122, better than 99% at Level 10 | 1.74, better than 99% at Level 10 | |||
| 20 | 9 | 4 | +11 | 84, better than 66% at Level 8 | 1.55, better than 99% at Level 8 | |||
| 19 | 17 | 8 | +2 | 117, better than 99% at Level 10 | 1.23, better than 88% at Level 10 | |||
| 13 | 15 | 12 | -2 | 102, better than 97% at Level 8 | 0.87, better than 8% at Level 8 | |||
| 6 | 13 | 4 | -7 | 45, better than 1% at Level 8 | 0.52, better than 1% at Level 8 | |||
| team_PikuuS6 | ||||||||
| 24 | 13 | 3 | +11 | 113, better than 99% at Level 9 | 1.80, better than 99% at Level 9 | |||
| 15 | 18 | 3 | -3 | 78, better than 44% at Level 9 | 0.95, better than 26% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_kaaaaa-13 | |||
| 118, better than 66% at Level 10 | 10, better than 80% at Level 10 | 15 | |
| 51, better than 31% at Level 8 | 0 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 15 |
| 3 |
| -3 |
| 74, better than 20% at Level 8 |
| 0.91, better than 21% at Level 8 |
| 10 | 19 | 4 | -9 | 56, better than 1% at Level 10 | 0.56, better than 1% at Level 10 |
| 7 | 18 | 10 | -11 | 79, better than 48% at Level 9 | 0.35, better than 1% at Level 9 |
| 9 |
| 245, better than 99% at Level 10 | 4, better than 31% at Level 10 | 9 |
| 187, better than 96% at Level 8 | 6, better than 56% at Level 8 | 4 |
| 252, better than 99% at Level 8 | 4, better than 38% at Level 8 | 7 |
| team_PikuuS6 | |||
|---|---|---|---|
| 33, better than 18% at Level 9 | 5, better than 43% at Level 9 | 7 | |
| 86, better than 49% at Level 9 | 1, better than 14% at Level 9 | 2 | |
| 81, better than 50% at Level 8 | 0, better than 1% at Level 8 | 0 | |
| 37, better than 17% at Level 10 | 5, better than 39% at Level 10 | 7 | |
| 28, better than 16% at Level 9 | 4, better than 34% at Level 9 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.