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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_BACEK67148810 | ||||||||
| 18 | 16 | 7 | +2 | 82, better than 53% at Level 9 | 1.10, better than 71% at Level 9 | |||
| 17 | 20 | 5 | -3 | 85, better than 67% at Level 8 | 0.88, better than 10% at Level 8 | |||
| 14 | 20 | 9 | -6 | 81, better than 50% at Level 8 | 0.72, better than 1% at Level 8 | |||
| 12 | 21 | 3 | -9 | 51, better than 1% at Level 9 | 0.56, better than 1% at Level 9 | |||
| 7 | 20 | 4 | -13 | 54, better than 1% at Level 8 | 0.36, better than 1% at Level 8 | |||
| team_-49613 | ||||||||
| 27 | 15 | 7 | +12 | 106, better than 97% at Level 9 | 1.72, better than 98% at Level 9 | |||
| 22 | 12 | 6 | +10 | 87, better than 77% at Level 9 | 1.42, better than 96% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_BACEK67148810 | |||
| 134, better than 66% at Level 9 | 20, better than 99% at Level 9 | 19 | |
| 147, better than 76% at Level 8 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 16 |
| 10 |
| +2 |
| 90, better than 89% at Level 9 |
| 1.08, better than 61% at Level 9 |
| 16 | 14 | 4 | +2 | 68, better than 5% at Level 7 | 1.05, better than 57% at Level 7 |
| 13 | 13 | 12 | 0 | 80, better than 47% at Level 9 | 0.95, better than 24% at Level 9 |
| 4 |
| 158, better than 80% at Level 8 | 10, better than 74% at Level 8 | 12 |
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 0 |
| 42, better than 22% at Level 8 | 0, better than 1% at Level 8 | 2 |
| team_-49613 | |||
|---|---|---|---|
| 87, better than 40% at Level 9 | 20, better than 99% at Level 9 | 14 | |
| 96, better than 45% at Level 9 | 0, better than 1% at Level 9 | 4 | |
| 85, better than 39% at Level 9 | 9, better than 64% at Level 9 | 8 | |
| 110, better than 61% at Level 7 | 13, better than 90% at Level 7 | 10 | |
| 113, better than 54% at Level 9 | 8, better than 57% at Level 9 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.